

0 followers · 0 likes · 0 posts today
Steam News · Aug 11
GeneralAdded a button to reset save data.Practice Dummies have a tooltip indicating when they can no longer heal.Increased the difficulty of threat levels 1 and 2.Bug fixesSpider's Fang buff is no longer lost when merging monsters, or when loading a previous save.Fixed an issue where Taunt could be lost when merging monsters after loading a save.
Steam News · Aug 4
Quick balance patch with some buffs.BalanceVine Guard: The purple Bud monster have a new ability. On Slay, all Buds will gain permanent damage for the run.Chef: Croissant is easier to access and comes earlier in the tree.Architect: Added a new skill node that makes Prepare abilities trigger an extra time.
Steam News · Jul 31
Bug fixesMonsters can no longer reap themselves.Fixed a soft lock when placing invalid rooms with the Heavy Structure challenge enabled.Fixed an issue with loading a save file with married monsters.Addressed some situations where mouse clicks don't register.The swordsmith blade will no longer randomly level itself up.
Steam News · Jul 28
Greetings overlords!The time for evil is now. My Infamous Dungeon is officially available on Steam. Or at least, I pressed the publish button. It may take a few minutes to start showing up.The full game features:6 monsters clans, each more evil than the last15 professions, including the vile Librarian and the villainous Gardener7 threat levels of difficulty and extra challengesSteamDeck and gamepa...
Steam News · Jul 26
Greetings future overlords!I have deliciously evil news to share. The reign of the Hero King ends in 2 days.My Infamous Dungeon releases on July 28th! A special thanks to everyone who's been on this journey with me and helped shape the game.And yes, demo progress will carry over to the full game! See you soon.Cheers,Box
Steam News · Jul 15
GeneralThe Desert Bandits can now sell their crown on the black market.Unconnected dungeon rooms will periodically show a popup and be easier to find.The infamy unlocks are cheaper. If you already bought them, you will be automatically refunded the difference.BalanceThreat Level 1: Increased the difficulty of the King and the Knights of the Round.Lowered the amount of damage monsters take from Gol...
Steam News · Jul 12
GeneralInterior rooms can be moved. Rooms can also be placed anywhere temporarily, but the next wave button is disabled until everything connects.Items can be dragged out of the inventory.The hero path preview now shows the full path the hero may take, and the preview will show while placing rooms.The F key shortcut for next wave has been disabled so people don't accidently press it. This is likel...
Steam News · Jun 8
Patch Notes v0.8.1BalanceBuffed the Sacrificial Altar. It now gives 2 mana and an Empowerment spell when a nearby monster dies.Changed the Crypt Keepers skill line to give access to the Reanimate ability.Bug fixesStolen artifacts no longer occasionally break the game.Free monsters can now be merged directly from the inventory. This was previously broken when the monster was level 2 or higher.Fixed...
Steam News · May 25
Greetings future overlords!The Desert Bandits, and their endless greed, have entered the dungeon. This new monster clan is ruled by the gluttonous Greed King. Build tall to support this powerful super monster, and up your gold production to support his army of sellswords.This update comes with two new meta progression systems: infamy and threat level. Don't worry, all demo progress carries over to...
Steam News · Apr 19
Today's build adds the number one requested feature: movable rooms. The outer rooms of your dungeon can now be freely moved, and empty rooms can be sent back to the inventory.Patch notesDungeon rooms can be moved.Updated RNG so it's less likely to get a duplicate floor plan in the initial draw.Isolde the Star-Scribe is now relentless.Fixed an issue where heroes would show an HP buff tooltip when t...