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Steam News · May 16, 2024
Small update tonight: Added a new Lightning Melee tagged support: Capacitor Discharging Hitting a Jolted Enemy has a 50% Chance to cause a bolt of Lightning to strike up to 3 nearby enemies, consuming the Jolt. Damage inflicted by Lightning deals damage equal to the initial Hit Damage multiplied by 200% of the Jolt on the original enemy. Lightning can Critically Strike, but it cannot inflict Ailme...
Steam News · May 15, 2024
Changes this patch: Rare Monster density now scales with zone level. Rare Monsters have a much higher chance to drop a Rare/Unique item. Magic Monster packs are slightly more common. Cheers, zediven
Steam News · May 15, 2024
The following skills have been changed: Blood Slash Damage Effectiveness: 460% -> 850% Base Radius buffed from 25 -> 70 at max level Energized Axe Now gains 50% Lightning Penetration Base Attack Time lowered from 1.2 -> 0.9s Base Radius buffed from 35 -> 50 at max level Damage Effectiveness: 340% -> 840% Prismatic Slash Damage Effectiveness: 130% -> 530% 60% more base damage Shockwave Damage Effec...
Steam News · May 14, 2024
Changes today: Monster damage stops scaling at zone 125 now, instead of 150. Unique drop table distribution has been better balanced. Cheers!
Steam News · May 14, 2024
Small patch tonight updating 0.6.2: Buff base item drop rate: 1.5% -> 2.5% 300% Increased chance for Uniques. 100% Increased chance for drop only mods. Cheers!
Steam News · May 13, 2024
Good morning, I was able to get a few things done, and I wanted to get an update out for everyone. This patch includes the following (non-exhaustive) changes: Items now drop with Affix Effectiveness. This starts dropping after zone level 100, and will boost certain affixes on the item by the rolled effectiveness. Changed Skill Loadouts so there is no longer a penalty for primary/secondary/minor, b...
Steam News · Apr 26, 2024
This patch has the following updates, as well as some others. This patch is the first of many to come regarding expansion of the endgame in Mutagenic. Increased visibility range by zooming out 2x Monster density now scales with zone level. Adjusted mob AI for new zoom levels. Performance improvements across the board Improved visibility of projectiles Increased default chaining range of Chain Ligh...
Steam News · Apr 16, 2024
Good afternoon! It's been a while since I've had an update here -- I apologize. I have had this patch nearly ready for a few months, but I have been busy with life and it got put on the back burner (I was hoping to have this out in February). Today I'm releasing Mutagenic 0.6.0 which contains a complete overhaul to the equipment system in game, adding much more flexibility and build diversity. As ...
Steam News · Nov 21, 2023
Good day, Today patch 0.5.7 is released with the following changes: Add new Crafting Material: Corruption Shards, droppable in zones level 100+. Enabled crafting method: Store, Restore, Recombinate for advanced crafters. Enabled Lucky Scramble: Costs 10 blue orbs, but will roll mod tiers 10 times, picking the highest outcome. Added Starter Build picker for new accounts. Disable upgrading of drop-o...
Steam News · Nov 16, 2023
Good evening! Today I'm releasing EA patch 0.5.6. Patch Changes: Added new Unique: Goblin's Girdle Buffed Rare Gene drop rate by about 300% Fixed bug with Challenge Ladder score calculation. Buffed damage per 25 attribute affixes. Capped monster damage scaling to Zone 100. Add keyboard keybinding options. Added volume controls Added tutorial tips for new players Fixed various UX issues with contro...