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Steam News · Aug 18
Hi everyone, This update is about some performance issues that people are having with the game.We've optized the game and now it runs much better on lower hardware PCs.We tryed the game on an integrated intel card on a laptop and we were able to get 30 fps on this very low end pc.With an nvidia 1060 on a Desktop pc we were able to get around 70-80 fps.Thanks a lot again to everyone who provided pr...
Steam News · Aug 5
Hi Everyone, Thanks a lot for playing our game and finding the time to leave a review a steam, we're listening and we are already working on the game to make it better. For this second update we tackled some networking problems that many of you experienced.This update is about fixing some networking problems that happened when joining a gamePUBLIC LOBBYWe added a public game mode so you can play w...
Steam News · Jul 28
Hi everyone,First reviews are coming in and one thing is pretty clear, game's too short, mainly due to construction being too quick because the material needed for costruction are not enough to have more than 3-4 hours of gameplay. The low number of materials needed for construction were a leftover from the last playtest, we playtested the whole game and we didn't want our playtester to have to sp...
Steam News · Jul 27
Hi Everyone! Moon Crashers is finally out now!This is a big day for our small team, Moon Crashers is our third commercial release and the first non-vr game from our team. The last months of development have been great, we received a lot of feedback from you, our players and we've been fixing the game loop, vehicle handling, base construction and of course many bugs that were present in game.This i...
Steam News · Jul 24
Hi Everyone,Thanks to everyone who joined the playtest and thanks for sending us some responses to the playtest form. We have more than 300 now!NEW VEHICLE AND BASE PROGRESSIONThe biggest change we made following your feedback is to make the vehicles unavailable from the beginning; instead, you can unlock them by building the bases. Of course, you can build the truck from the very beginning so you...
Steam News · Jul 14
Hi Everyone,Thanks again for joining our playtest and for sending us some responses to the plytest form. We are following your advices and fixing all the stuff you've pointed out.Small cruncher ramps are wider now you should be able to manouver easilyJump Base Ramp now worksThis was a big error on our side, we left the ramp to reach the jump base hidden and there was now way to reach the construct...
Steam News · Jul 11
Hi Everyone,This post is for you who joined our Playtest! We received a lot of valuble feedback! thanks a lot to everyone who find the time to complete our form and send us some responses. they have been incredibly helpful, as developers we play the game a looooot while making it and after hours and hours of gameplay you give a lot of things for granted and we miss a lot of stuff that simply don't...
Steam News · Jul 6
Hi everyone!Moon Crashers playtest is starting today and we desperately need feedback on the game.When you close it after playing a Google form will open up with some questions on your experience, mostly multiple-choice questions so nothing super time consuming it should take you about 60 sec to answer it all. We left an open space at the end othe form for you to leave some more detailed feedback,...
Steam News · Jul 1
Hi everyone! We just updated the demo of Moon CrashersThese are the fixes we made:Ramps to get out of the demo canyonMouse sensitivity optionHud ScaleCamera distance and FOVCamera outo snap on vehicle option (off by default)Smelter in the tutorial is now called cruncher as it shouldMinor other bug fixesThe camera option should reduce the motion sickness due to camera movement on vehicles mostly. T...
Steam News · Jun 29
Hi Everyone, It's official! Moon Crashers releases on July 27th 2026! Mark the date and wishlist if you haven't already so you can be reminded when it comes out! Thanks to everyone who played the demo and took the time to give us some precious feedback, we've already implemented all the little things you suggested and fixed many bugs, more on that in future updates. Thanks a lot again for playing,...