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Steam News · 3d
Hello everyone!We already have the first finished graphics for Germany and the first results of our work on new mechanics.Yesterday, the artist started working on the graphics, and you can already check out the first results on our Discord server (Link to post)Now infantry can enter buildings, the building UI has been developed, and controls have been configured. You can already see the results on...
Steam News · 5d
Bug Fixes and Other ImprovementsFixed an issue where using the chat during a match did not block keyboard game controls;Fixed a bug where the bot would freeze and fail to spawn new vehicles;Fixed unstable interaction between drone operators and drone deployment;Added the ability to deploy drones on the move by pressing the infantry deployment button a second time. The drone operator will stop and ...
Steam News · 6d
What's New?Improved unit network synchronization and added client-side lag compensation.Bug Fixes and ImprovementsFixed an issue where the sector capture animation would trigger simply by hovering the mouse cursor over it;Fixed game freezes upon reconnection or room join errors, as well as the exit button becoming unresponsive;Fixed a bug where supply vehicles failed to transfer ammunition and fue...
Steam News · Aug 29
Hello everyone!This week we were preparing for the start of autumn. A new faction and an important mechanism for buildings, which I will discuss below. These are the last critical features whose completion will allow us to start working on modding support.The new faction was chosen via a poll on our Telegram channel (Link to the post). The next faction will be Germany. A list of units for the fact...
Steam News · Aug 29
What's New?Improved camera zoom mechanics. Now, when zooming in or out, the mouse cursor always remains on the exact same point of the map.Bug Fixes and ImprovementsFixed an issue where drones returning to the operator would freeze at their arrival point if the drone operator was given a movement command to a specific location;Fixed a bug where the game would get stuck on an infinite loading scree...
Steam News · Aug 23
What's New?Added the ability to reconnect to a match if connection to the server or host is lost.Bug Fixes and Other ImprovementsFixed a bug where the bot produced too many logistics vehicles;Fixed a bug where game difficulty options duplicated in the bot settings menu;Fixed a bug where the main menu opened again after exiting a room.This version may be unstable and contain bugs.If you encounter c...
Steam News · Aug 21
Hey everyone! This week we actively worked on the game's netcode and our community:Added reconnection logic and host waiting. Now the risk of getting disconnected from a room during a match is significantly lower. An update is coming soon. A new admin joined our team. We've already cleaned up the server, making its navigation more convenient and neat. That’s all for now, thanks for the support!
Steam News · Aug 15
Bug fixes and other issuesFixed a bug where clicking the Create deck button in the deck editor did not create a new deck;Improved AI for wheeled vehicle movement.
Steam News · Aug 14
Hello everyone!It’s been two weeks since our last post, and we’re continuing to actively work on bug fixes and overall game improvements.One of the main barriers for newcomers was the lack of a demo build due to missing offline mode support. This turned away many potential players. Now, new players have the opportunity to try out the core game mechanics before purchasing the full version.Also, las...
Steam News · Aug 11
RebalanceIncreased vision range for all UAVs;Decreased damage for all ATGMs.Bug Fixes and Other ImprovementsFixed a bug where units could not be selected using the selection box;Fixed a bug where infantry squads were not spawning when playing as a client;Fixed a bug where the unit's HUD color was displayed incorrectly;Fixed FPS drops during matches for clients;Fixed a bug where squads with identic...