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Steam News · Aug 28
Three patches in, and once again almost everything here started as one of your reports or suggestions. Thank you for keeping them coming, and thank you for the patience while we built the big one.The headline this time is that a run no longer has to be a single unbroken sitting. Two separate features make that possible, and it is worth being clear about which is which: resting lets you stop after ...
Steam News · Aug 8
It has been a week since Minegeon: Renegades launched, and we want to start by saying thank you. Every report, suggestion and bit of criticism you have sent our way went straight into this patch, and we are committed to keep improving the game until it is the best experience we can possibly give you. A huge congratulations as well to everyone who has already beaten the game. Seeing you get all the...
Steam News · Aug 3
This update fixes several issues reported by the community and adjusts the balance of one ultimate ability. Bug Fixes Fixed an issue with the save system that affected loading saved games. Fixed the Weapon Upgrade enhancement, which wasn't being applied correctly. Fixed an issue that caused players to get stuck in Biome 6. Fixed several issues related to attributes. Balance Adjusted the Nuke ultim...
Steam News · Aug 1
Fixed enemy arena rooms that could never be completed when an enemy got stuck out of reach, knocked outside the play area, trapped in geometry, or otherwise unkillable. The room now detects a stalled fight and clears the remaining stragglers so the monolith always unlocks.
Steam News · Aug 1
First of all, we want to thank everyone who bought the game. We're a small team, so every purchase and every Steam review helps us directly and allows us to keep improving Minegeon: Renegades.This week was launch week, and we won't lie: having to delay the game two days past the promised date hit us hard. Even so, staying optimistic, yesterday we finally released our game.Since then, we've receive...
Steam News · Jul 31
Bug Fixes Elite Ultimates Fixed dashing breaking (no particles, no slide, no follow-up effects) after switching Elite ultimate or character while a Rage ultimate was still active. Elite ultimates now properly revert their effects on your character when swapped out mid-cast. UI & Menus Fixed an error when leaving the level selection screen with the route legend open. Localization Fixed "Loading Ses...
Steam News · Jul 30
Minegeon: Renegades is OUT NOW! After two years of work, our roguelike is finally in your hands. Dig deep, fight hard, and see how far down you last before the mine claims you. Thank you for your patience, every wishlist, every comment, every bug report got us here. This launch is as much yours as it is ours. If you play it, please leave a review. Positive or negative, it genuinely helps us, revie...
Steam News · Jul 30
Hey everyone!It's official: Minegeon: Renegades launches July 30 at 9:00 AM PT on Steam!Thanks for your patience during the approval process, your support kept us going, and now the wait is finally over.We're a small indie team, and this launch means the world to us. If you enjoy the game, a Steam review and a share with a friend go a long way.Grab a pickaxe. See you underground. ⛏️— Kickstone Stu...
Steam News · Jul 28
Our release date has been postponed. MineGeon: Renegades is finished and ready to go we're currently waiting on final approval from Steam. We'll announce a new date as soon as we have one, and we expect that to be very soon. We're sorry for the delay, and thank you for all the support.— Kickstone Studio
Steam News · Jul 13
Thirty thousand of you have wishlisted MineGeon: Renegades. When we celebrated 10K, it felt surreal. Hitting 30K? We're honestly a little overwhelmed.launch is right around the corner. We're deep in the final stretch polishing combat, tightening co-op, squashing bugs, and putting the finishing touches on the biomes so your first descent hits exactly the way it should.So from the entire team: Thank...