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Steam News · Aug 24
BugfixesFixed Mainframe map variants not matching up with the correct names in the map select as a result of a previous fix. This should hopefully conclude the saga of "Mainframe having issues" over the last 4 patch notes! :)- Wayward Skies Studio
Steam News · Aug 19
FeaturesAdded “Blacklist” to the pause menu that appears for the host once they ban a player, and allows them to unban any players that they have previously banned in the duration of a lobby.BugfixesThe auto-reconnect system will now try 3 times to reconnect the player after an unexpected disconnection, and it now displays a message indicating it is trying to reconnectFixed mimic hats not properly...
Steam News · Aug 17
Hey Players! This patch implements a workaround for those pesky disconnects some players have been experiencing: while we haven't yet been able to identify the root cause of the issue, at least now when a disconnect occurs the game will immediately attempt to reconnect to the lobby that was just left, meaning they will no longer affect your experience!We have heard your cries for public lobbies, a...
Steam News · Aug 11
Hey players!We are aware of the repeated disconnect issues affecting some users when a lobby loads into a new map. This is one of our current high priority issues that we are working to fix. In this update we've added a error message popup in the main menu when a disconnect occurs that may help provide us with additional info about the type / cause of disconnects that are occurring. Please report ...
Steam News · Aug 3
Hey players, we've implemented some more bugfixes in this patch.BugfixesAdjusted several parameters to hopefully increase network bandwidth allocation, which may resolve the frequent disconnect issuesFixed interacting with a certain secret puzzle element in the lobby not properly replicating to other playersFixed several issues with the Victory Dance achievement not unlocking or being unlocked at ...
Steam News · Jul 31
Hey players, we've got a quick little Day 1 patch to fix some early issues that wonderful members of our community have reported.BugfixesFixed achievement for one of the secret developers in the lobby not unlocking when discoveredFixed issues with players joining a lobby after a certain secret puzzle had been completed causing that puzzle to appear incomplete for the newly joined playerFixed sever...
Steam News · Jul 7
FeaturesMimics can now continue to talk via voice chat after dying, in the five seconds before you respawn.When the Mimic team wins, the names of the winning mimics are now displayed on the victory popup.When the Exterminator team wins, the Exterminator (or Exterminators) with the most mimics exterminated during the round are displayed as the “Employee of the Month” on the victory popup.The post-m...
Steam News · Jun 29
Mimicry! has a RELEASE DATE: 30th of July!A huge thank you to everyone who played our demo during Steam Next Fest. We've been overwhelmed by the incredible support and all the thoughtful feedback from the community.Over the next month our team will be hard at work putting on the finishing touches, polishing the game and squashing any nasty bugs before release.In the meantime the demo is still avai...
Steam News · Jun 27
Content / Balance ChangesLobby Codes have been added! When in a lobby, open the pause menu and you will see a 6-digit lobby code in the top right corner. This can be shared with other players to allow them to join your lobbies via the “Join” button in the main menu, even if you are not friends on Steam with them.Moved player muting functionality to a new player list in the pause menuAdded Kick/Ban...
Steam News · Jun 18
Content / Balance ChangesHolding Right Click when using Revolver will now let you “focus”, zooming in slightly and reducing your sensitivity so you can aim more precisely. It also stops the revolver from auto-reloading while you are focused (unless your clip becomes empty)Added a “Random Map Based on Player Count” option to the map select that picks a random map or map variant suited to the curren...