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Steam News · Aug 3
The release date for Milo Early Access Steam launch is officially set for October 29th.With that, I've also disabled the demo. I just don't have enough time and energy to update it and finish the game. Thanks for your patience!Over the last several months, the game has changed quite a bit. Performance has improved, mechanics have evolved, and the overall experience is much closer to the game I ori...
Steam News · May 31
I'd like to thank you all again for supporting my game.I'm going to keep this short out of respect for your time as well as mine. I know if I try to write something witty/interesting I'll wind up spending far too much energy that could be spent on developing Milo on this fine morning. I suppose I could just have AI write it but that would be lame. Anyway, here it goes: Bad:Milo's EA* release as be...
Steam News · Oct 23, 2025
TLDR: The demo sucks but we're fixing itI want to extend a heartfelt 'thank you' to everybody who has played Milo and supported this crazy dream of mine. Four years ago I decided to make a game instead of growing up (I'm now 37 years old smh). But the joke is on me because I grew up anyway, and now Milo is four years old. He has legs. He can walk and talk. He even makes new friends. I sometimes mi...
Steam News · Oct 13, 2025
STEAM NEXT FEST DEMO IS LIVE!Next Fest Update is LIVE: New Characters, Perks, and a Revamped Economy!We are thrilled to announce that Milo is part of Steam Next Fest October 2025!To celebrate, we've just pushed a new update to the demo based on your incredible feedback. We've added new content, rebalanced the demo experience, and polished the game to a beautiful nightmare.What's New in the Next Fe...
Steam News · Sep 18, 2025
Milo Demo Update 1.9.25 - You can now use secondary abilities while ADS’ing (grenade, knife, etc.).- Pop Corpse ability is now a separate ability and has been reworked.- Pop Corpse is powered by “Cream.” Cream is restored when rats eat bodies, and the amount of Cream can be seen inside the reticle.- Removed Rat Food.- Temporarily removed player lifetime and session stats in favor of rework- Fixed ...
Steam News · Aug 28, 2025
Thank you all for playing and supporting Milo. It’s been amazing to see so many people try out the demo and share their feedback. The kind notes and messages we’ve received on Instagram and TikTok mean a lot, and it really does feel like a dream come true to be sharing this game with you. In this update, we’ve also reset the leaderboards. This is because we introduced a system to prevent players f...
Steam News · Aug 23, 2025
Milo Demo Update v1.9.11- persistent bones no longer cast shadows- DLSS implementation fixed- AA is locked to TSR when using DLSS- lowered the max amount of persistent bones and gibs- lowered max cultists to 25->20- fixed ghosting artifacts that happened to the sky/clouds- slightly increased length of daytime- adjusted some global post-processing- weather states can now last a bit longer- raised v...
Steam News · Aug 21, 2025
Milo Demo Patch v1.9.7- sprint no longer cancels reload- lowered magnitude of special physics actor- adjustments to thompson muzzle fx and sfx- adjusted gibs, added persistent bones- added debris sfx from explosions- night is now longer than day
Steam News · Aug 18, 2025
Milo Demo Update v1.9.3- you can now use ADS ability to cancel and transition out of a Sprint- re-added discord and wishlist buttons in front-end menu- adjusted post process settings for performance and quality- improved wall-buy UX- adjusted some fonts/materials in UI- fixed issue with weather system affecting normals on first-person materials- adjusted and scaling the kill requirement for 'Kill ...
Steam News · Aug 17, 2025
Milo Demo Update v1.9.2 - increased player walk speed 300->375- fixed bug that would prevent completion of 'Kill in Order' challenge- removed artillery strike, will probably introduce something similar soon- fixed a bug that would make basketball minigame never return weapon to player- post process and VFX improvements- increased max cultist sprint speed 250->330- changed wave sizes and cultist he...