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Steam News · Jul 3
It's been a crazy journey over the past 2 years, but the game is finally ready to be released!Release Date August 20.It's a surreal feeling to have created a game with such large scope, as my first game as a solo developer. What started as a test, turned into 100 combat units, 13k lines of dialog (roughly), becoming a pixel artist, and learning how to manage numerous systems and structures.While t...
Steam News · May 6
Added more side quests. Polished some areas. Fixed some bugs. Added controller support.
Steam News · Mar 24
Built side quests and added NPCs to Fissure Bluff and Morton Bluff Hospital.
Steam News · Mar 11
Added side quests and populated the town of Clearview with NPCs.Also included some dialog editing across the board and some small bug fixes.Upcoming - Adding side quests and NPCs to Fissure Bluff and Morton Bluff Hospital.
Steam News · Dec 27, 2025
The main story is now playable from beginning to end, including a new dark hospital area and the story’s final sequence. This update focuses on delivering the full narrative arc.The game is still in development — side quests, background NPC dialog, optional content, and additional polish are not yet implemented. More world and character content will be added in future updates.
Steam News · Oct 3, 2025
Now that the main story for the insurance arc has been updated, here is a roadmap for what is planned next.Right now I am focused on completing the game's main story. The new areas will be built out with all the areas and events to complete the main story, first. Once the entirety of the story is finished, I'm going to go back and populate the maps with more content. After that, I can focus on add...
Steam News · Sep 29, 2025
The next major story chapter is here! This update introduces two new mind worlds — Clearview and Fissure Bluff — each reflecting new layers of paranoia, helplessness, and the struggle to push forward against fear. Live through the challenge of dealing with health insurance.Clearview A city of conspiracies and surveillance, where lizards and insects wage battles for control. Here, truth feels disto...
Steam News · Jun 26, 2025
Hey everyone!I wanted to share a quick update on where things are headed. I’ve put together a visual roadmap outlining what’s coming next for Metaneurosis, from new world content to upcoming polish and side quests.Demo Update:The demo has been updated to include all the new changes made to the game's mechanics. It now has all the same features and QoL improvements as the main game.Thank You:Seriou...
Steam News · Jun 24, 2025
This small patch focuses on visual clarity and usability improvements throughout the game, along with a few new polish touches:🔧 Fixes & Changes:Fixed incorrect world naming and added proper world name display to the pause menu.Adjusted bottom-left menu colors for better readability.Location names now appear on quest entries for easier tracking.Unit shop now uses paging to reduce scroll fatigue an...
Steam News · Jun 23, 2025
Goblins, greed, and some deeply questionable food science — the Goblins World is now a fully realized realm, complete with a full story arc, new maps, chaotic new units, and a witch who may or may not have committed popcorn-based war crimes. 🌲 New Locations:Snilbog – Home to the forest goblins. Beware their politics.Goblin Forest – A sacred grove providing life and protection to all goblins.Gobver...