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Steam News · Aug 5
This august, the team is bringing Memoria Wake to Gamescom 2026 in Cologne, Germany as a part of @IndieArenaBooth! This is our first time going, and we can't wait to showcase our game to a massive international audience. Who else is going to be there? If you have any recommendations for what we absolutely need to see (or eat!) while in Cologne, drop them in the replies!As always, connect with us b...
Steam News · Jun 1
The wait is almost over, Dreamers.We are incredibly excited to announce that Memoria Wake will be featured in this year's MIX Summer Showcase! During the event, we will be debuting our official Xbox Console Reveal Trailer, giving you a brand-new look at the brutal combat and surreal world we've been crafting.The MIX's website is here: trailer: Side note, the game will rel...
Steam News · Mar 20
Hey everyone!Memoria Wake is Coming to PAX!Our team is bringing Memoria Wake to PAX EAST in Boston from March 26 - 29! We are bringing you new chapter previews, new enemies, new bosses, and more... Hope to see you there!!Public Steam Demo Update A new patch (0.8.0) is rolling out for the public demo on March 26! This update is dedicated entirely to aesthetic polish and bug fixes for a smoother cor...
Steam News · Feb 16
Hi Dreamers!We realized that while we launched our Steam page and Demo last year, we were so heads-down in development that we never actually made a proper announcement to celebrate it! So, consider this the official welcome!This is our debut game Memoria Wake, an isometric souls-like action-adventure set in a fragmented dreamscape. Read the whole description here!We have created a souls-like adve...
Steam News · Jul 29, 2025
There are at least two ways to write about parrying mechanics. On the one hand, you have people like me who compose farking ridiculous intros such as "a good parry mechanic is a kind of redemption", then spend hundreds of words overegging the pudding. On the other, you have Nic, who sums parrying up far more elegantly as "a pleasingly low-effort method to make your opponent look very silly". I hop...