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Steam News · Aug 30
v1.0.14 Bug FixesWe’re releasing this patch ahead of schedule to fix several bugs that were originally planned to be addressed alongside v1.1.0.Bug Fixes・Fixed an issue where UI for unreleased content could appear on the Sandbox results screen.・Fixed an issue where, when a card without ATK is on the field, hovering over the attack preview UI in the upper-left corner could cause the card name in th...
Steam News · Aug 28
Thank you so much for playing and enjoying MEGAKO☆PUNCH!We’re currently working hard on the v1.1.0 update. We’re planning to release v1.1.0 in early September, and since there’s still a little time before the update arrives, we wanted to give you a sneak peek at what’s coming!v1.1.0 will add new content to make MEGAKO☆PUNCH! even more fun to play!Introducing “Fight the Nightmare”!After clearing En...
Steam News · Aug 21
v1.0.13 Bug fixes・Fixed an issue where the “Super Scope” counter would not increase.
Steam News · Aug 21
v1.0.12 Card Effect Changes (Skill-based Mode Only)・“Time Stop” now has a different effect when Skill-based Mode is enabled.CardNameBefore(Skill-based Mode Off)After(Skill-based Mode On)Time StopDraw 2 cards. All cards in your hand gain Quick. ExhaustDraw 2 cards. Give the drawn cards Quick. Exhaust
Steam News · Aug 19
v1.0.11 Bug Fixes・Added an indicator to the results screen when Skill-based Mode is enabled.
Steam News · Aug 19
v1.0.10 Card & Enemy Balance Changes and New Features・Added “Skill-Based Mode”When Skill-Based Mode is enabled, the effects of certain cards are adjusted to create a more challenging game balance.In this game, we want to keep unusual interactions—such as the infinite loops you’ve discovered—as part of what makes the game fun. However, when playing repeatedly, these powerful loop-based strategies c...
Steam News · Aug 19
v1.0.9 Feature Update & Bug Fixes・Fixed an issue where the image shown during the battle start sequence could sometimes fail to display correctly in English.・Fix text overflow on the run completion screen・Limit the FPS to 60 FPS
Steam News · Aug 13
v1.0.8 Feature Update & Bug Fixes・Changed the behavior so that when you defeat an enemy, any remaining playable attack cards will still trigger their attack animations, allowing the Overkill effect to play.・Added names for each enemy. Their names are now displayed above their HP bars.・Story Mode – Stage 4: Significantly reduced the enemies’ starting ATK.VisualNameOCTOIDStarting ATK 2–5 → 1–4・Endle...
Steam News · Aug 12
v1.0.7 Feature Update & Bug Fixes・Fixed an issue where Energy could carry over when retrying after having increased your Energy.・Added some basic Tips. Robot will now give you a little advice when you lose.・Fixed an issue where enabling Forgetful Mode in Sandbox Mode could cause the initial deck in regular Endless Mode to be affected by Forgetful Mode as well.・Fixed an issue where the top card of ...
Steam News · Aug 12
v1.0.6 Bug Fixes・Fixed an issue where a debug stage was accidentally displayed in Story Mode.・Updated Super Popular Spring’s detailed description to display the customized version of Mega-ko Punch.