

Steam News · Oct 1
Commanders,In yesterday's 2.0.0.3 patch, an incorrect configuration related to the Star Expedition difficulty was accidentally pushed live. As a result, many players encountered extremely difficult enemy lineups that were originally intended only for the top 20 players on the ladder.This issue persisted for about 19 hours, meaning many of you experienced a massive and unintended spike in Star Expe...
Steam News · Sep 30
This update primarily focuses on Centurion and the Star Expedition mode. We are taking a more cautious approach to the balance of Standard Versus, so further Standard Versus-related changes will be gradually implemented after we have collected and analyzed sufficient data.Standard Versus - Balance AdjustmentsCenturionHP: 15000 → 16500 (+10%)ATK: 1500 → 1395 (-7%) Adjustments:Missile count: 4 → 2M...
Steam News · Sep 29
Mechabellum 2.0 has been out for a week now! During this time, we have collected a lot of interesting suggestions and feedback about and . Your feedback has been very inspiring. Many related new features are already in development, and we will also release a new, separate Balance Update soon. Meanwhile, we want to fix some known issues first and adjust the difficulty of .The 2.0.0.2 update wil...
Steam News · Sep 23
Greetings, Commanders!With the release of Mechabellum 2.0, featuring the new mode and the new unit, there has been a massive influx of new players joining and veterans returning. To express our gratitude for your incredible support, we're upgrading the : On top of the existing perks, we are adding four brand-new exclusive cosmetic rewards!New Exclusive Cosmetic Benefits:Exclusive AvatarExcl...
Steam News · Sep 22
Mechabellum is an auto-battler that's a bit like future space chess in a way, it has some truly epic battles and just had a massive upgrade with a free edition. Read the full article here:
Steam News · Sep 21
Greetings, Commanders!As Mechabellum approaches the 2nd anniversary of its official release, we are thrilled to bring you the largest update yet: Mechabellum 2.0!We've essentially packed an entire "New Game" into this major update, featuring:Star Expedition: A brand-new mode blending Rogue-lite elements with asynchronous battles, playable both solo and co-op.Centurion: A versatile new mech built t...
Steam News · Sep 21
Greetings, Commanders!As Mechabellum approaches the 2nd anniversary of its official release, we are thrilled to bring you the largest update yet: Mechabellum 2.0!We've essentially packed an entire "New Game" into this major update, featuring:Star Expedition: A brand-new mode blending Rogue-lite elements with asynchronous battles, playable both solo and co-op.Centurion: A versatile new mech built t...
Steam News · Sep 14
Standard Versus - Balance AdjustmentsSpecialistNew Specialist : At the start of each round, gain 1 piece of random Small EquipmentCrawlerHP 263 → 250 (-5%)VortexAttack Interval 1.5s → 1.8sATK 1309 → 1570 (+20%)Equipment : Cost 50 → 100; Time required to enter Stealth after attacking 1s → 2.5s : Cost 50 → 100Star Expedition - Balance AdjustmentsExperimental Death Knell effect changed to: Laser be...
Steam News · Sep 10
This update includes a large amount of New Standard Versus Mode content that is still in testing. In the future, we will confirm whether to keep this content in the official 2.0 version based on test results.Standard Versus - New Reinforcement Cards : Increases the Splash Damage range of attacks by 5m : Puts the unit into a cloaked state. Units cannot be targeted by the enemy while cloaked, but wi...
Steam News · Sep 5
Standard Versus - Balance AdjustmentsCenturion : Required attacks to switch modes: 15 → 20; fully restores HP upon switching to melee mode.With activated, required attacks to switch to increase by 100%.Developer Note: We want the Centurion to perform more ranged attacks before engaging in melee, delaying its entry into the frontline.Battlefield Powers : Cost 350 → 300, added a 1-round research...