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Steam News · Jun 9
More changes to onboarding. - Changes Made the tutorial fully mandatory, forbidding access to the main menu until it is completed, since the information contained within is too important to allow players to skip it. Players who have played previously will be unaffected. Making the game even easier via the custom menu will still disable achievements. Enabled achievements on the Hard difficulty, so ...
Steam News · Jun 7
Renaming difficulties and adjusting the tutorial to make things clear to new players. - Changes Renamed the "Party" difficulty to "Hard" Renamed the "Hard" difficulty to "Very Hard" Made the game launch into the tutorial again, and removed the notification recommending first time players play the tutorial. Added an addendum to the voice input settings during the tutorial to make sure it is clear y...
Steam News · Jun 6
I've decided to remove some of the difficulty-reducing settings from Party Mode, because it made it so that first playthroughs could easily become death-by-attrition where recovery to a good-feeling state just becomes impossible. Existing save files will be unaffected. - Changes Re-enabled "Delete Save File on Death" for Party Mode. Max strikes on Party Mode reduced from infinite to 20. - Bug Fixe...
Steam News · Jun 3
I've been punished for my hubris skipping versions 1.1.2 - 1.1.4 by being forced to take on an ugly Version number to do these minor fixes: - Bug Fixes Fixed an issue where the Run gate would not open for players with greater than 21 strikes. Fixed an issue where certain explosion deaths incremented the incorrect statistics. Join the Discord to stay up to date, make suggestions, and report bugs He...
Steam News · May 31
Small changes to onboarding - Changes The game no longer launches you immediately into the tutorial, since some players did not realize they were in a tutorial and could not find out how to play the game. When no public lobbies are available, there is now a prompt informing the player and pointing them to the Discord Join the Discord to stay up to date, make suggestions, and report bugs Here!
Steam News · May 29
Small future-proofing update - Changes Lobbies now contain the version they were created on so that past and future versions may not be erroneously joined. Join the Discord to stay up to date, make suggestions, and report bugs Here!
Steam News · May 25
This update is really small, just wanted to get some small fixes and balance changes out before I dive into the next big update. - Changes The first Find the Key will now be slightly easier. - Bug Fixes Fixed Hammond not making Find the Key slightly easier. Fixed a small issue where the spray paint can would appear to spray paint if you interacted with certain object that hid the client arm. Join ...
Steam News · May 24
The Extras menu has some distinctions from the enemy customization menu now, and several bugs have been fixed. But first, a quick notification: Effective immediately, the Maze Creep demo has been deactivated. I don't believe it adequately represents the game as it stands now and does not serve as a great introduction to the game. - Content Extras menu now displays the amount of times each enemy ha...
Steam News · May 24
This update does not change the gameplay experience (outside of bug fixes), but brings a lot of new content in the menus and features useful for onboarding. - Content Added the Extras Menu! You can read about enemies here more easily than combing through the customization menu, and you can read all notes you have found. The menu unlocks once you have reached Depth 10 regardless of custom settings,...
Steam News · May 17
This update fixes an issue with certain casino layouts - Bug Fixes Fixed an issue where some casino layouts would not function properly and would prevent loading a save file.