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Steam News · May 9
Hello! Based on the valuable feedback from our players, we are excited to announce our latest update.🔥 New Content: Boss Rush ModeIn response to your feedback that "the boss battles are the highlight of the game," we’ve added the Boss Rush Mode. You can now face all the powerful bosses in a continuous sequence. Put your skills to the ultimate test!🌎 Official Spanish SupportWe have officially added...
Steam News · Apr 17
Hello everyone!Our team is currently working on two major updates based on your feedback:✅ Official Spanish Language Support✅ New Boss Rush ModeWe are doing our best to bring these features to you as soon as possible. Stay tuned!
Steam News · Apr 10
1. Improved the visual effects during phase transitions of "Gangrim." - Enhanced visual presentation to make phase changes more intuitive and immersive. 1. Performed game optimization. - Improved overall performance to provide a smoother gameplay experience.
Steam News · Apr 10
Hello, this is the development team.First of all, we would like to express our deepest gratitude to everyone who played our game during the launch discount period. Your invaluable feedback has been a huge help to us, allowing us to implement numerous fixes and improvements in a short amount of time.We promise to continue reading every single comment you leave and will do our best to reflect your s...
Steam News · Apr 9
We would like to express our deepest gratitude for the warm interest and support you have shown since the launch of our game. Your precious purchases and feedback have given us a wonderful start.The 10% Launch Discount event will end today. If you are still considering your purchase, don't miss out on this final opportunity!Event Details: Mask of Soul 10% OFFEnd Time: Thu, Apr 9, 10 AM (PDT)We wil...
Steam News · Apr 9
1. Added a notification indicator (red dot) to the UI when a new item is obtained. 1. Removed traps from the section where the first chest is obtained. - The difficulty has been adjusted to allow players to retry without penalty. 2. Improved some patterns of Biul. - Fixed an issue where the flow of combat could be interrupted under certain conditions. - Adjusted the charge pattern to make the comb...
Steam News · Apr 3
1. Added an option in the Settings UI to change the difficulty from Normal to Easy. ※ This change cannot be reverted once applied. 2. Adjusted the balance of some Hopae and equipment. 3. Improved the visual effects of certain Seolgaebi patterns. - Fixed an issue where excessive red color overlap reduced the visibility of projectiles.
Steam News · Apr 1
1. Fixed an issue where the damage increase effect of “Overdrive Seal” would persist under certain conditions. 1. Improved so that players can continue from their demo save data when playing the full version for the first time.
Steam News · Mar 31
1. Fixed an issue where defeating the mid-boss “Nundori” off-screen could block progression. 2. Fixed an issue where some of Hogeol’s attacks could be parried unintentionally. 3. Fixed an issue where input icons would switch between PlayStation and Xbox prompts when using a PS5 (DualSense) controller. 1. Adjusted the balance of the bat and fox monsters. 1. Updated so that clearing Normal difficult...
Steam News · Mar 27
Hello everyone,We have fixed an issue where the game would fail to initialize properly after the intro cutscene, resulting in a black screen in some environments.This issue was caused by number parsing problems in CSV data under certain operating system regional settings, which prevented proper initialization during the transition to the gameplay scene.With this hotfix, the parsing issue has been ...