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Steam News · Aug 12
Mandrake is in Telltale's Choices Matter Festival this week, so we're taking the opportunity to talk about some of the foundational choices for your character in Mandrake. Unusually for our games, in Mandrake a number of things are already determined about your character. You're always a Mandrake, the last descendant of the aristocratic family that once ruled the region. You're always a gardener-s...
Steam News · Aug 4
We're in Telltale's Choices Matter festival! We're going to be showing 25 minutes of Mandrake gameplay, focusing on meeting some characters in Chandley and a first look at character creation. This is the most of Mandrake we've shown online anywhere, so it should be full of lots of new juice!Edit to update: Watch the stream today, the 10th of August, at 22:30 BST! Just go to the festival page and t...
Steam News · Jul 14
An exciting day for us! We're coming to Gamescom for the first time. Thanks to the backing of IndieArenaBooth, you'll be able to take a look at Mandrake at Gamescom, and meet the team at the IndieArenaBooth stand. It's likely that there will be stickers.We haven't shown at Gamescom with any of our games before, so we'd like to thank IAB for this fantastic opportunity!Here are a few of the other ti...
Steam News · Jun 1
After nearly sixteen years working in the Victorian milieu for Fallen London (and Sunless Sea/Sunless Skies), Mandrake is giving us an opportunity to draw on a whole new swathe of historical and folkloric sources, and we've been making the most of it. Mandrake is set in a village called Chandley, whose people have to get along with all sorts of neighbours, some of which are far from human. There a...
Steam News · Apr 13
You are the last of the Mandrakes, a sorcerous line of gardeners. At long last, you’ve returned to your family's abandoned home. Chandley is a small village, carefully kept, where plenty of the residents remember lean times and don't want to see them come to pass again. Everyone is subject to the Covenant of Weeds, meaning they can't grow things for themselves. It doesn't stop some foolhardy or ar...
Steam News · Feb 27
We're stretching our legs after a long winter mostly indoors, and taking Mandrake for its first public outing! Mandrake is among the Official Selection of the London Games Festival, which means we get an opportunity to show it to the public during the New Game Plus show at Exhibition White City in London, on the 16th and 17th of April. If you can make it, you'll be able to meet the team, have a pl...
Steam News · Feb 9
Here's Hannah (that's me) giving a demo of conversation in Mandrake!In Mandrake, your choices (at character creation and in gameplay) will change the tenor of conversations with your neighbours. Will you be a haughty Doubter, or a good Neighbour? We'll never lock you out of stories this way, but hopefully offer you a depth and breadth of choices that's unusual in a rural life sim. If you've watche...
Steam News · Dec 19, 2025
After so many years with Fallen London, one of the pleasures of working on Mandrake is getting to explore things that are barred by the lore of that setting. The first thing that comes to mind there is weather – Mandrake can have real rain, and snow that is not (usually) supernaturally menacing.But at this darkest time of year, it's another example I'd like to talk about – specifically death, and ...
Steam News · Dec 12, 2025
Watch on YouTubeHere's Mandrake's art director Toby Cook with a behind the scenes view of Chandley, showing how we've converted it from pure 2D to true 3D! This allows us to do so much with light and shadow to make the environment seem more grounded and believable; an important part of giving the place character that can develop across seasons and over time.
Steam News · Dec 9, 2025
We're in the Wholesome Snack, alongside some other choice delicious morsels. If you found us there, welcome! Our little exclusive in the showcase was a proper introduction to your neighbour, the Yolf. Sometimes it visits the tree outside your lodge. It has business with you, after all.What is the Yolf? Some things must be taken as they are. Why is there something rather than nothing? Why is there ...