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Steam News · 5d
Fixed an issue that could cause Shadow enemies to become stuck during combat.
Steam News · Oct 13
Fixed an incorrect collectible marker on the map. Fixed terrain issues that could cause the character to get stuck. Fixed an issue where a crash during the cutscene after the Wayward Wanderer battle in Paradise could cause players to miss an item. Players who missed it can now pick it up at the center of the arena. Fixed a bug where using Astral Return near the boss arena on Cinder Isle would retu...
Steam News · Oct 1
The Autumn Sale has begun! Have you picked out your favorite games yet? Lunarium is also joining the Steam Autumn Sale!As autumn settles in, it’s the perfect time to set off and enjoy the scenery along the way. Why not take this opportunity to embark on a journey with Ave and Lune, and discover the beautiful sights of Lunarium? ✨📅 October 2 – October 8🎮 Enjoy 15% OFF during the saleReady to go? Th...
Steam News · Sep 10
Two adventure games with distinct styles, two journeys to embark on at once. ✨Get the Bundle with 10% OFF!
Steam News · Sep 10
Hey everyone, thank you so much for all your support! Today, we’ve finally added the Full Collection Map feature that many of you have been asking for. Thanks for waiting!At the same time, a 15% OFF discount is now available during the TGS Sale starting today, and the Demo is back as well. If you’ve been interested in Lunarium but were still on the fence, now is a great time to give it a try!Here’...
Steam News · Sep 10
Hey, Travelers! ✨The things we teased before are officially here! The long-awaited Demo, a new 15% OFF discount, and a brand-new bundle are all now live!The Demo Is BackThe Lunarium Demo is now available again!Whether you want to revisit the journey or haven’t started your adventure yet, you can set off now!If you’ve been on the fence about Lunarium, feel free to try the Demo first and experience ...
Steam News · Sep 7
Hey, Travelers! Ave has a little early announcement for you ✨ This Thursday, Lunarium is bringing a few new surprises your way:The Demo Is Coming BackThe Lunarium Demo will be available again this Thursday! Whether you want to revisit the journey or haven’t started your adventure yet, you’ll be able to set off again this Thursday!A New Limited-Time DiscountAlong with the return of the Demo, Lunari...
Steam News · Aug 26
Bug Fixes & Optimizations:The key binding for opening the menu can no longer be changed, and ESC can no longer be assigned to other functions, preventing incorrect key bindings from making the menu inaccessibleImproved the Enid boss battle experience by fixing some hit detection issues and attack skills whose activation logic did not work as intendedFixed some scene issues
Steam News · Aug 21
Bug Fixes & OptimizationsAdjusted the hit detection of some of Enid’s attacks to better match their intended behavior.Updated enemy AI to prevent incorrect disengagement from causing progression to become stuck.Fixed an issue where NPCs in the Floating Home could be incorrectly targeted.Added a new projectile attack to Ryuu’s boss fight, added sound effects, and increased Ryuu’s HP.Adjusted Enid’s...
Steam News · Aug 20
It’s been a while since we last got to meet you all in person✨Next week, Lunarium is heading to gamescom 2026!If you’re coming to Cologne, come visit us at Indie Castle A03! You can play Lunarium and grab some free goodies 🎁 Exhibition Dates: Aug. 26–30 Booth: Hall 10.2 · Indie Castle · Booth A03 Venue: Koelnmesse Exhibition Center, CologneWe can’t wait to see you in Cologne!
Steam News · Aug 14
In today's V1.013 update, we've made further improvements to the quality of the English and Japanese localization.There may still be a few remaining issues or lines that need further adjustments, and we'll continue to address and polish them in future updates.We hope these improvements will help you experience the world and story of Lunarium more naturally and immerse yourself in its journey. Than...
Steam News · Aug 12
Bug Fixes & OptimizationsFixed a configuration issue that caused some attacks during the Enid boss battle to be unable to be properly parriedOptimized dialogue portrait loading to prevent stuttering before and during conversationsOptimized the startup behavior of the mid-level elevator in the Stagnant Clock under various circumstancesUpdated the Twilight Hour effect. When The Witch's Scales random...
Steam News · Aug 10
Bug Fixes & ImprovementsUpdated Little Crow’s commemorative reward progress tracking logic to prevent cases where rewards may not be granted correctly. Players who have already missed rewards can talk to Little Crow again to receive the missing items.Updated the rescue logic for Maid Colossi to make it more stable and prevent potential progression issues.Fixed an issue where the upgrade cost for B...
Steam News · Aug 10
Hello everyone, this is Lunarium Game Studio, the development team behind Lunarium.Since the game launched, we have received a great deal of support and encouragement from players, as well as many thoughtful reports and suggestions regarding various issues. These feedbacks have been extremely valuable in helping us improve the game. Thank you so much to everyone who has taken the time to share the...
Steam News · Aug 7
Bug Fixes & OptimizationsMade the Perfect Guard and Perfect Dodge windows more forgiving in Story Mode.When Ave performs a non-perfect Parry, the timing window for the next Parry will open earlier, making it easier to respond to consecutive attacks.When the story prevents the player from leaving a safe zone, the forced return action will now use the weapon-sheathing animation to prevent combat act...
Steam News · Aug 6
Bug Fixes & OptimizationsAdded a new animation where Lune is also restrained when Ave is hit by Enid's grab attack.Adjusted Enid's lock-on points to prevent attacks from missing.Adjusted the presentation of the environment and background music during battles in Dreampath.Improved the stability of activating the Crimson Dancer boss battle.Adjusted some dialogue order in conversations between Granny...