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Steam News · May 18
2 tiny bug fixes in this patch: - Told a bird that although he didn't want to, he really had to do his job after all. - Fixed a bug with a specific boulder that caused it to take a wrong turn.
Steam News · May 17
Lucifer's Grand Adventure now features all 40 playable levels and is now in the official 1.0 release state! I thank everyone who's bought the game during early access for making this possible and I hope you enjoy the game. I've worked on this game for more hours than I am willing to admit and there have been some steep learning curves as this was my first project into both making and releasing a g...
Steam News · May 17
I'm happy to announce we've hit the final release branch! Anything after this patch will mostly be bugfixing and general improvements of the game. Thank you for your support thus far!
Steam News · Feb 27
Just a small update that sees some level reworks, fixes some bugs and lowers the difficulty of some jumps.
Steam News · Jan 25
With version 3, world 3 is finally released. Instead of doing small increments of one level at a time, I decided to finish all of world 3 at once. Version V00.06.0000 comes with an upgrade of Godot's Engine. If you notice any bugs, please report them!Patch notes:All 10 levels of world 3.Added a level number on top of the screen. updated the visuals for world 2 to fit the parallax it now has. World...
Steam News · Sep 28, 2025
A small update to fix some annoying bugs.Fixed the player's mouse still being visible on screen. The game now captures it!Fixed a bug where the player could no longer move after dying. Fixed background issues on multiple levels
Steam News · Aug 23, 2025
Patch V00.05.0000World 2 has been officially finished. I hope you enjoy it and it's challenges! Bug fixesFixed a bug where wall sliding wasn't correctly interacting with gravity inverting.Fixed an issue where the crumbling platform wasn't behaving correctly. It has been properly disciplined so it behaves correctly.Fixed a bug where the gravity crystal reversed gravity while the player was still in...
Steam News · Aug 1, 2025
NewAdded level 12Bug fixesfixed an issue where the main menu wasn't properly showing which button you were selecting.fixed an issue where falling spikes weren't falling, but shattering in place.fixed an issue where the mouse's sprite was in the opposite direction of the way it was running.
Steam News · Jul 19, 2025
It's been a little over two weeks since releasing the game in early access and quite a bit of work has been done. New: - Added the first level of the second world! - new mechanics: Crystal that inverts your gravity - new enemies: mouse and bat. The mouse runs between two points and kills the player on touch. The bat follows the player once it notices them and returns to its position after the play...
Steam News · Jul 6, 2025
- Fixed a bug where players could get stuck in level 10 when getting up while trying to crawl through a spot. - Changed the level 9 platform to only start moving after the player jumps on it + to reset on player death. - Fixed finishing level 10 leading you to respawn in level 10.