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Steam News · Apr 11
Hey, 1.0.0.7b is live: * added a small "cooldown" when moving using stick + R2, to avoid accidental double movement * fixed the issue with controller bindings not being shown in options when using a controller plugged into PC Bartek
Steam News · Apr 10
hey all, 1.0.0.7 is live: * improved steam deck controlls - now moving using stick has to be confirmed by button click (R2 by default, configurable through menu) * fixed the issue with corrupt saves being generated * fixed crash on entering traveling lab in a distorted world * fixed lower gisea campfire bugging out when going for Marsh ending hope you have fun Bartek
Steam News · Apr 6
Hey all, 1.0.0.5 is out: * improved clarity on Rianne's ending, including some mechanical changes to it * improved pathfinding in autoexplore around large allies * fixed autoexplore getting stuck if loot falls under large non-hostile monsters * Brokbrog no longer gives gold for giving him lots of junk * doomed status no longer autocurses items periodically * fixed winning the game not deleting the...
Steam News · Apr 5
Hey all, 1.0.0.4 version is live. * added autosave - starting from level 8, if you change an area and have gained at least 2 levels since last time, the game will autosave, so it will take a little bit longer to switch areas. The save is deleted if you die, or if you "abandon run", but if you alt-f4 or like your computer or game crashes, you will be able to continue game from it * renamed "exit to...
Steam News · Mar 28
Hey all, 1.0 version is available. Changing the version label to 1.0 was such a special moment for me - Lost Flame has been part of my life for past 8 years, and while I still have a backlog of over 500 items I would want to do, I think it's time to say that the game is finished. I plan to fix any major bugs that appear in the future, and most probably add new content too, I am still here. This up...
Steam News · Dec 18, 2025
Hey all,1.0 version of Lost Flame will be released on 17th of February 2026. Early next year I've have decided to take a few weeks off my daily job to fully focus on wrapping up the game, hence the delay from this year. There are a number of pending changes on beta branch already (with some changes to some of the endings, some new NPC voice lines, a bunch of QoL changes, and lost of flavor texts a...
Steam News · Jun 26, 2025
hey all, Small hotfix (0.20.7d) is live: * added a setting on Steam Deck to disable controller vibrations * Violet no longer gives you witchglass at the very end (it was not very useful anyway at that point) * changed a little bit mechanics on Violet Pepper's intro chat * when using chat, the message log is moved to the lower part of the screen every time * fixed one of primordial children of Iphe...
Steam News · Jun 23, 2025
Hey all,Version 0.20.7b is out on stable branch. This is the last planned major update before 1.0 that I plan for December 2025. Here you can find the remaining "big" things. If you are interested in the updates as they are developed, or just want to chat, check out Lost Flame's Discord serverThe update contains several major changes, and a long list of smaller fixes and improvements.MAJORUnique I...
Steam News · Jan 4, 2025
Hey, This is a small update fixing an issue where attempting to cleanse uncursed consumables at Arabelle would remove them from inventory. Bartek
Steam News · Dec 25, 2024
Hey, This small update adds the possibility to bind typical weapon skills in the controls menu on Steam Deck. It also fixes: * a small bug where NPCs would not say their "thank you" lines after you buy/craft something from them. * a small bug where the "your gold" label would not update as you are buying items Bartek