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Steam News · Feb 23
Wildlings, The Liftlands demo has been an awesome tool for gathering feedback, finding bugs, and understanding how you play. But the demo is now officially out of sync with the full game, and we want to avoid having too much outdated content on social media. On top of that, keeping the demo updated, polished, and bug-free has started taking more time than it gives — time we could better use to bui...
Steam News · Jan 9
Hey everyone So we're back from the winter break and i hope you all had a great holiday.Here's mainly a fix to the trading and converting bug that started war, with some minor additional stuff.Here are the changes for this patch:NEWCamera movement tutorial at the start of the game.TWEAKSEnemies now drop some loot when killedLift prayer is now fulfilled when the villager is lifted instead of when i...
Steam News · Dec 19, 2025
The new patch is finally liveHey everyone So, the improved combat system is finally here, now when you assign villagers to a banner they will line up to make it easier manage them and get better pacing. The same goes for enemies. Here are the changes for this patch:NEWCOMBAT SYSTEM - Improved more structured combat (More units coming soon)STEALING - you now get better notification when stealing st...
Steam News · Nov 21, 2025
Hey everyone So, while we're still preparing the improved combat, these are just some quick fixes. Here are the changes for this patch:FIXESLumbercamp level 2 only had one worker slot Workers on the garden were broken, and it is showed a white icon The game could crash when putting resources in the inventory after taking over an enemy village Infinite followers spawn when converting from an outpos...
Steam News · Nov 13, 2025
Hey everyone So, while we're still preparing for the improved combat these are just some quick fixes and tweaks. Here are the changes for this patch: NEW, ATTITUDE TRIGGERS - More things will trigger attitude changes for the enemy camps. Like Reviving, throwing resources, healing, etc. COPY SAVE FILE - Added a copy save file button in the settings for easier access. MORE OBJECTIVES - added objecti...
Steam News · Oct 30, 2025
Hey everyone So, while we're working on bigger systems like the combat and the overworld, there was still a lot that needed to be rebalanced and improved. Edit: Build 50.5 - Fixed audio not playing in game Here are the changes for this patch:NEW START GAME SCREEN - In the new game screen, you'll now be able to select a name, title and customize your banner. RACE DIFFERENCE - The races now have som...
Steam News · Oct 16, 2025
Hey everyone So, before we continue with the next big feature. We decided to add a bunch of quality-of-life stuff and also reworked the saving system. Here are the changes for this patch:# NEW NEW SAVING STRUCTURE - Should be more robust and not crash when the whole save file if something fails to save. BANNER FOLLOWER - You can now see when a follower is assigned to a banner or Outpost in the vil...
Steam News · Oct 2, 2025
Hey Everyone!So, the new big patch is done. we had to rework a lot of the core of the entire enemy system to be more similar to the players. and as usual, refactoring core systems takes time. we'll probably post some tweaks very soon too. Here are the changes for this patch:NEW DYNAMIC ENEMIES - so the enemies will now run and grab resources in the environment. VASSAL- So now when you make an enem...
Steam News · Aug 14, 2025
SAVING FIXES IS FINALLY HEREHey everyone So, after the summertime and some time off, we're back into action again. we have some great new things cooking, but we also wanted to make the current build more stable. The next Update will have lots more but this one is for stabilityHere are the changes for this patch:NEW BANNER CUSTOMIZATION - You can now customize your logo and banner. POPULATION PERCE...
Steam News · May 31, 2025
DEMO PATCH #47 IS NOW LIVE Hey everyone So, before digging into the enemy camps, we're adding some tweaks and powers. Here are the changes for this patch: NEW 🔹VORTEX POWER - Sucks in all resources in its vicinity and adds them to inventory 🔹EARTHQUAKE POWER - Shakes the ground, causing resources to drop and damage buildings. 🔹VEGETATION POWER - Create vegetation in an area 🔹CURSOR FEEDBACK - New ...