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Steam News · Aug 10
- Fixed a bug that caused weekly challenges to get stuck
Steam News · Jul 6
Small hotfix to resolve Coin Flip having the incorrect chance to succeed
Steam News · Jul 5
Balance ChangesThe last content patch made the game significantly easier through access to more economy and CC options. Before making further changes to overall balance, this patch aims to reign in some of the mechanics that are outliers in terms of late-game power.GeneralCorruption explosion damage is now divided across all enemies hit instead of a flat amountRelicsLast Stand: Max Barrier +0 -> +...
Steam News · Jun 25
Developer's Notes:1.4 introduces new relics and items that can be unlocked through achievements. The Codex can help you find out more details. Any items locked behind achievements you've already completed will automatically be available to you. More achievements and items will be added in future patches.This new set of items introduces some new one-off mechanics. You can expect UX improvements for...
Steam News · Jun 8
Quick hotfix for this week's Back to Basics challenge to remove any Relics that cannot benefit a basic weapon only build.
Steam News · Jun 6
This was part of a larger content patch I'm working on, but I decided to carve these changes off so that the time between patches isn't too long. As a sneak peek for next patch (not included in this one): there are 11 new relics and 12 new upgrades to look forward to, in addition to some more new weapons as well. New WeaponsThere are now basic tier weapons of every combination of damage type + att...
Steam News · May 9
New Feature: The CodexThe Codex has been added to the game! Available from the main menu or the pause menu, the Codex allows you to look through all items in the game for easier learning and reference. In it you can also find a breakdown of mechanics in the game and various tips for newer players.In addition, the Boss Damage leaderboards have been split per Gate. This means previous scores have be...
Steam News · May 1
First off, I want to thank everyone for your support with purchasing the game. It's been awesome seeing people already climbing the leaderboards and hearing about the fun builds you put together!I wanted to let you all know that I've been paying close attention to all of the reviews and feedback that has been shared. The common thread is the lack of meta progression, and understandably so. I apolo...
Steam News · May 1
UX ChangesRun in Background option added to Gameplay Settings menuEnergy Transmutation relic is now mutually exclusive with Unstable Barrier, Rapid Barrier, and Last StandEnergy Transmutation and Blood Barrier descriptions expanded for clarityEnemy tooltip now shows damage and HPLeaderboard now shows what relics were used for a score (only works for entries from v1.0.11 or later)Leaderboard now su...
Steam News · Apr 25
UX ChangesReplaced icons for the following items:NecronomiconShatterSplash ExpertiseZone ExpertiseBurning TouchAdded missing localization for achievementsLeaderboard menu now refreshes more oftenBalance ChangesSplash Precision: Splash Size +0% -> +25%Bug FixesFixed tooltip scale setting to work on all tooltipsDeveloper note about the icon changesThrough the help of a player it was brought to my at...