

Steam News · Mar 16, 2017
Xaviant Games' Lichdom: Battlemage celebrates its third birthday later this year, however it's still a fine-looking first-person fantasy ARPG today. Between its complex and involved slant on sorcery and its drive to reward risk taking, willing magicians will soon find many ways to burn, smash and corrupt their enemies—as Patrick Carlson outlined in his warm review back...
Steam News · Feb 12, 2015
Today's Deal: Save 66% on Lichdom: Battlemage!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Saturday at 10AM Pacific Time
Steam News · Dec 8, 2014
Today's Deal: Save 70% on Lichdom: Battlemage!* Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are! *Offer ends Wednesday at 10AM Pacific Time
Steam News · Dec 3, 2014
We have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 415MB patch includes the following update: All loot machine events can be replayed when fast traveling in NG+ Increased loot rarity drops in NG+ As players move through NG+ rarity increases on random drops (not pustules, loot machines or chests, for instance) so that Common and Uncommon are removed from the lists ...
Steam News · Dec 1, 2014
We have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 302.5MB patch includes the following update: Fixed an issue where players were unable to change their motion blur and depth of field settings
Steam News · Nov 25, 2014
We have just released a hotfix to our latest build for Lichdom: Battlemage 1.2. This 302.6MB patch includes the following update: Fixed a configuration bug that kept users from being able to change their difficulty setting Unlocking Badass difficulty achievements now awards all analogous lower difficulty achievements
Steam News · Nov 24, 2014
We have just released Lichdom: Battlemage 1.2. This 5.7GB update includes the following content additions and bug fixes. TL;DR New Achievements (for bosses, difficulties, and spell crafting) Allow players to choose a particular Synergy shape when synthesizing NG+ Fast Travel - Play the game again with scaling difficulty and loot Adjustable Player Difficulty - Casual, Explorer, Battlemage, Badass! ...