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Steam News · 3d
Patch Notes: -Fertilizer can now grow Red Mushrooms and Toadstools in the Mushroom Swamp -The game will now show an error and return player to main menu if they run out of disk space -Can no longer create a new world if player has less than 100mb of free disk space -Can no longer load a world if player does not have enough disk space to save that world -Improved world loading speed -Fixed gamepad ...
Steam News · 5d
Patch Notes -Horses will now naturally regenerate health when they eat when idling -Fixed issues with closing chest inventory ui when multiple players are interacting with the same chest -Fixed being able to pick up an empty chest that another player is interacting with -Fixed chest opening/closing animation issues when multiple players are interacting with the same chest -Fixed a controller ui fo...
Steam News · Oct 16
Patch Notes: -New graphics settings intended for handhelds. Aims for a baseline 30fps performance target on Steam Deck without upscaling -Updated automatic graphics setting scaling on first launch to include more settings -Added a shading quality graphics setting that primarily effects sky and water rendering -Fixed the hardware raytacing setting not applying properly
Steam News · Oct 14
Patch Notes: -Fixed a crash when using blueprint adjustment gizmos -Fixed other players being able to see and adjust a players blueprint gizmos -Fixed a crash where the voxel simulation tries to burn foliage that resides in an unloaded region
Steam News · Oct 14
Hi Steam Community, the local multiplayer update is here and brings split screen multiplayer with steam remote play together support among many other improvements.Local MultiplayerThe game can now be played in split screen co-op with up to 4 of your friends.You can play online using Steam Remote Play Together. All your friends will need is a controller and a decent internet connection. You can inv...
Steam News · Sep 26
Hi Steam Community,I thought I’d give an update on whats coming next to the game as development on the next update is taking longer than expected. The next update will be the split screen multiplayer update! Soon you will be able to play the game with up to 4 of your friends (to be confirmed). You will be able to play online using Steam Remote Play Together. All your friends will need is a control...
Steam News · Aug 18
Patch Notes: -Fixed hollow bridge start asset railings -Fixed attempting to spawn cooking effects on an invalid slot in the campfire
Steam News · Aug 14
Hi Steam Community,The Cooking and Farming update is here and brings with it a New Cooking System, Plant Composting, Fertilizer, New Furniture and a bunch of Quality of Life/UI Improvements and bug fixes.New Cooking SystemMeals can be cooked using the new Stove. Food cooked on the stove lasts significantly longer and combines the effects of different food into a single item.Composting SystemYou ca...
Steam News · Jul 29
Patch Notes: -Improved shadow rendering performance -Fixed clicking on a crafting recipe ingredient not showing the recipe for that ingredient
Steam News · Jul 28
Patch Notes: -Fixed taking damage from becoming buried in falling sand being unintentionally difficult -Fixed a race condition that could occur from incorrect bounds being used to wait for async voxel queries -Fixed an uncommon crash when checking if player has enough of the required voxel items when building
Steam News · Jul 27
Patch Notes: -Fixed a shader compiler crash on older GPUs
Steam News · Jul 27
Hi Steam Community,I thought I'd share a quick development update. Over the past few weeks I've primarily been working on improving the two main performance pain points in the game. These were voxel simulation performance and world creation performance.World creation times are now around 65% faster. On an AMD Ryzen 7 7800X3D the time to create a world has gone from about 2 minutes to 40 seconds fo...
Steam News · Jul 14
Patch Notes; -Made voxel physics object splitting slightly smoother. -Voxel simulations on voxel physics objects will now no longer render when they go out of simulation update range -Fixed a crash with regions stepping simulations while being unloaded
Steam News · Jul 7
Patch Notes: -Various crash fixes
Steam News · Jul 6
Patch Notes: -Various small performance and memory optimizations -Cleaned up voxel physics query aborting -Log file clean up
Steam News · Jul 4
Patch Notes: -Fixed a crash when multiple voxel simulation updates are called in the same area in the same frame. Often occurred when fighting scorpions