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Steam News · 6d
We did it.ChangelogApplication loading time is faster, so the game starts up quicker from SteamThx!
Steam News · Sep 1
Ahoy, pirates!This one is mostly about making your hands behave, with fresh loot and a stack of fixes on top.ArtThe Anchor's pull animation has been reworkedThe Sleeper got a new looking around animationImproved the Man in Shadows textureGolden items shine noticeably brighter nowTitanic texture fixedThe violin got a visual updateBalance and level designBig palms and strong arms got a round of qual...
Steam News · Sep 1
Ahoy, pirates!Turns out one week was not quite enough. The event is staying up for another one, which means the Ship and the Castle are OPEN to everyone until September 9.Same deal as before. Both are sitting unlocked in your menu, nothing to clear first, nothing to grind. If you have not made it out there yet, this is your second chance, and there will not be a third. Round up your friends and go...
Steam News · Aug 28
Ahoy, pirates!Smaller patch this time, but a useful one. Here is what changed.TweaksHealing with fish is quicker now, just right-click itAmbience transitions are smootherCastle windows glow with emission addedBalance and level designAdjusted large item spawns on Ship level 3Removed the incline near the boat on the ShipMore tutorial improvementsExpensive and rare items now spawn with more variation...
Steam News · Aug 26
Ahoy, pirates!We have been watching you play, and one thing came up again and again. Getting to the newer locations takes a long haul, and plenty of you never made it far enough to see what we have been building there.So for a while, we are throwing the doors open.What is unlockedThe first chapter of the Ship, days 1 and 2The first chapter of the Castle, days 1 and 2If you have not reached them ye...
Steam News · Aug 26
Ahoy, pirates!Fresh patch on deck, and this one is a chunky read. Grab a rum, it goes down twice as fast now anyway.TweaksThe Ship and the Castle are open to everyone, our event is live. Full details in a separate postVoice chat now has three modes instead of one toggle. Always active keeps your mic open, Push to talk works while you hold the key, and Toggle to talk switches on and off with a pres...
Steam News · Aug 25
Ahoy, pirates!Fresh patch on deck. A shiny new weapon tier, a solid round of balance work, and a pile of fixes on top. Here is everything that changed.Golden weapons in the storeSay hello to the Golden Sword and the Golden Hand Cannon. Both come with their own models, textures and store icons, and they sit right at the top of the tier list. Pricier than your usual swords and pistols, and considera...
Steam News · Aug 21
Ahoy, pirates!This one is a little chunkier than the last few. Alongside the usual pile of fixes, there are some proper upgrades to how the game plays. Let us walk you through it.TweaksThe Ship levels have a big new breakable item, the Titanic. Smash it apart and haul it out piece by pieceYour progress now saves every day, as well as at each chapterLobbies are public by default (you can switch thi...
Steam News · Aug 20
Ahoy, pirates!Another round has just gone out, and this one digs into balance, voice, and a good pile of polish. Here is what changed!TweaksThe cauldron now runs on proper simulation handlesAdded voice noise suppression in settings, and removed the old mic sensitivity optionThe tutorial now shows a right-click tip for drinking rumAdded a pirate outline in the tutorial so you can spot your crewImpr...
Steam News · Aug 20
Ahoy, pirates!A few more fixes have gone out. Short and sweet this time.Bug fixesDead players no longer get launched into the sky on a new level, or fall through the mapThe cauldron no longer drags you around while crouching, and the one on the second Mansion level behaves itself nowThe cart can finally roll onto the funicularFixed the slot machine handle vanishingVoices are louder in the storeEne...