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Steam News · 3d
September 5 UpdateGameplay Improvements1. Added a camera obstruction fade feature to reduce instances where environmental objects block your view during combat, making fights easier to follow.2. Added a brightness setting, allowing you to adjust the game's brightness to your preference.Weapon Adjustments1. Shortened the Flamethrower's damage interval, improving its sustained damage output.What's N...
Steam News · 6d
Gameplay Improvements1. Improved close-range hit detection and made shooting more forgiving. Bullets will now connect more reliably when enemies are right next to you.2. Added custom key binding options for select keyboard controls.Bug Fixes1. Fixed an issue where Fei could occasionally leave her designated area—this time, she really won't be “breaking out” again.2. Fixed an issue in the Chapter 4...
Steam News · Sep 1
Experience Improvements:1. Improved the unlock conditions for “Neutron Star”: It can now be obtained by completing New Game+ on Hard, even if the first playthrough was not completed on Hard. Players who have already completed New Game+ on Hard will receive it automatically after entering the game.2. Added a bulk purchase option to the Ghost Merchant's shop.
Steam News · Aug 31
This update focuses on improving the gameplay experience by addressing issues frequently reported by players recently. Details are as follows:1. Added the Notebook feature, which automatically records important events from your adventure. For players using an existing save, triggering any relevant dialogue will automatically fill in all entries that come before that dialogue.2. Added the Inferno s...
Steam News · Aug 29
This update focuses on improving several areas based on recent player feedback. The details are as follows: ## Gameplay Improvements 1. Added a text hint to the puzzle in Chapter 2 to make its objective clearer. 2. Extended the quiz timer to 20 seconds, giving players more time to answer. 3. Doubled the number of Virus Samples dropped by defeated enemies. 4. Enemies summoned by the Legion during t...
Steam News · Aug 29
Thank you for all your support since the full release, as well as for the feedback and suggestions you have shared with us. We have been carefully reading and organizing your feedback, and we will continue improving the gameplay experience and fixing issues based on your reports. Here are the main changes included in this update: Gameplay Improvements 1. The number of ducks collected will now carr...
Steam News · Aug 28
Hello, everyone! The full version of Last Breath is officially available today! From the beginning of development to today’s release, we would like to thank everyone who followed, played, and supported the game. Your comments, feedback, and encouragement have been an important source of motivation throughout this journey. We will continue to pay close attention to your experience after release. If...
Steam News · Aug 22
Notice Regarding Steam Cloud Save Changes Between the Demo and Full VersionHello everyone,Some content in Chapter 1 has been adjusted for the full version. To prevent future game progress in the Demo and the full version from affecting each other, we will disable Steam Cloud save sharing between the two versions.After this change:* Demo save data that was successfully synced to Steam Cloud before ...
Steam News · Aug 21
Hello, everyone! We’re excited to announce that our post-apocalyptic side-scrolling survival action game, Last Breath, will officially launch on Steam on August 28! The full release will feature the complete main story, weapon upgrades, multiple outfits, Steam achievements, and New Game+ content. You can add the game to your Steam wishlist now. The free demo will remain available to download and p...
Steam News · Jun 24
1. Added a Vertical Sync option in the Settings menu, with Full-Speed and Half-Speed synchronization modes.2. Fixed an issue where the reload animation could still be triggered when out of ammo or when the magazine was already full.3. Removed the Walk/Run toggle. Characters now run by default.4. Reduced dodge stamina consumption in Hard and Challenge modes, while slightly increasing dodge distance...