

Kritsana 2026
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Steam News · Oct 16
Dev Update: Is that movement just a flickering bulb, or something else?
Hey everyone! Dropping by with another quick dev update on Kritsana.Recently, our focus has been heavily on dialing in the environment and lighting. We wanted our spaces to feel damp, suffocating, and genuinely uneasy. To show you what that actually looks like in practice, we put together a quick Before vs After comparison of the same scene: Looking at the side-by-side, the difference dynamic ...
Steam News · Oct 8
Dev Update: How We Animate 2D Anomalies in Kritsana
Hey everyone! Today, we wanted to share a quick look at how we turn static 2D anomaly art into something that moves and creeps you out in Kritsana.Once the base illustration is done, the process breaks down into three main steps:Step 1: Cutting up the spriteFirst, we slice the artwork into separate pieces: head, torso, arms, legs, and so on. This lets us move each part independently without distor...
Steam News · Sep 4
Dev Update: New Scenery Preview
Hello everyone!It’s been a little while since we released our demo, and we’d love to know how your experience has been so far.Thank you so much for all the feedback and support. Our team has been reading through every single comment, and we’re using your input to make the full game even better. We really can’t wait for you to experience the complete story!If you haven’t already, please consider ad...