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Steam News · Aug 17
-More hints are shown in level 3 (cake) in theme 2 to guide players. -Difficulty of Level 10 (flower) in theme 2 is slightly lowered. -Difficulty of Level 10 (phone with stand) in theme 4 is slightly lowered.
Steam News · Aug 17
The game was originally built using Unity (International version). However, because that version is no longer available in my region, a licensing issue occurred that caused an annoying watermark to appear in the game scene. The game has now been rebuilt using Unity (International version). If anyone experiences a similar issue again, please don't hesitate to contact me here or via email. Thank you...
Steam News · Aug 6
More hints in the first three levels to guide players to play. 1-2: you can make a small push to get closer to the object before a great push. 1-3: you can push the object towards the edge first to make it fall further. Discover more techniques for the rest of the levels!
Steam News · Aug 5
Finding it too difficult to gauge your force just by "feeling"? A new visual update is here for you! A glowing effect now intensifies the longer you charge your push. Once you reach maximum power, the button will even start to shake! Now you have no excuse to give up on knocking it over! :)
Steam News · Jul 17
Knock It Over, Again? is now released! Test your limit before you rage-quit the game!
Steam News · May 11
Thanks for following "Knock It Over, Again?". Ready for the Steam Next Fest in June, the DEMO version of the game is live now! It is a physics-based puzzle game positioned as a high-difficulty 'rage game'. Test your limits and see how fast you can clear every puzzle! Content of Demo:20 levels across 4 unique themes available:Living Room: Learn the core mechanics and basics.Back Alley: Navigate com...