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Steam News · 3d
Combat fixes Sacred Puddle: now repeats the face’s effects, including status applications such as Poison, instead of only doubling numerical values. Recycled Armor: fixed the bonus armor calculation for exhausted dice. Marked Shot: fixed cases where the face applied fewer Marked stacks than advertised. Cursed Blood: now deals 1 self-damage instead of 2. The legendary version still avoids self-dama...
Steam News · 3d
If Kleromancy felt much harder than expected, this may explain why.I fixed a bug that incorrectly gave enemies +3 Strength, followed by another +1 each turn. This could make combat significantly harder than intended.If a recent run felt unusually punishing, give it another try with this fix.Thanks for playing!
Steam News · Oct 17
Testing the last demo version, including the new Manager archetype! Extra energy, but your dice play automatically! l
Steam News · Oct 8
The Kleromancy demo is available now! This demo is the first biome, Mechanical Forge, through the boss. The full game continues with more biomes, builds, and the rest of the map.Add Kleromancy to your wishlist if you want to hear when the full game is out on October 26th. Enjoy the demo, and thanks for your support!
Steam News · Aug 31
The Ark isn't a list of rooms anymore. It's finally a map.I've wanted you to actually see the station for a while: six sectors on a wheel, each biome, the gates, and whatever's waiting on the next stretch. You pick where the run goes, not just which card pops up after a fight. Hover a sector and it lights up. Cross a gate and you're in. Every node tells you what it is: fight, shop, rest, event, co...