

Steam News · 2d
Voice - Voice chat is now proximity-based: you hear nearby players and voices fade with distance. - Radio: hold R to be heard by every player, wherever they are. The radio icon grows while you use it. - Fixed teammates sometimes not being heard when they were far away. Gameplay - The stalker monster now hears every player, not just one. - The green orb on the ship only gives items 3 times per play...
Steam News · 2d
- Voice chat: fixed players not hearing each other on some PCs. Voice chat now uses the microphone selected in Settings, not the Windows default. The voice-mimicking monster can hear and mimic you again. Re-select your microphone in Settings and press Apply. - Settings: new camera sensitivity option and per-player voice volume. - Zipline: new wooden handle on the cable. Look at it and press E to r...
Steam News · 3d
Description (EN): Monsters Monsters no longer get stuck on trees: they now detect obstacles and walk around them. They avoid each other more naturally when moving in groups. Incinerator You can now load up to 4 logs at once. Each log is shown in one of the incinerator's openings, waiting its turn. When a brain is burned, a log slides into the incinerator. New message when the incinerator is full. ...
Steam News · 5d
New Room codes. Every lobby now gets a unique code. Share it, and your friends are in. Join by code. Enter a code from the main menu to jump straight into a room. Invite friends. Send invites directly through Steam from inside the lobby. Kick players. The host can now remove players from the lobby. Redesigned lobby UI. Cleaner room browser and lobby screen. Improvements Wider lobby search. Steam l...
Steam News · 5d
Visual Improvements Thanks to some honest and constructive feedback from a streamer who played KIRR, we've polished the game's visuals: Improved lighting and atmosphere Visual adjustments to environments and effects General polish for a more immersive experience Thank You Feedback like this makes KIRR better. If you stream or play the game, keep it coming. We read everything. See you in the dark.