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Steam News · Jun 12
- Added a tutorial mode that can be accessed from the main menu.
Steam News · Jun 8
Today's 1.1 update brings a major overhaul to the enemy behaviour in the overworld:- Enemy players are now able to target and fight each other in the overworld.- Enemy player armies now explore around the overworld, outside of their own kingdoms.- Enemy players now prioritise claiming tiles around their armies which means more spread out kingdoms and will no longer be trapped if on an island.- Fix...
Steam News · Jun 6
- Fixed some objects not being destroyed between tiles, resulting in wasted resources. - Settlers now correctly find other dwellings if their current one is destroyed. - Defending settlers now included in friendly unit count during defensive combats. - Enemy armies can no longer claim tiles if there is an opposing army on it. - Added item descriptions to production buildings control panels. - Fixe...
Steam News · Jun 2
Huge thank you to every who has provided feedback and support. It's been a long couple of years but as of now we have launched Kingdom Conquer! The demo has also been updated and will remain up for the foreseeable future, so share that with people you think might enjoy it too. I'm already beaming with ideas for the future and where to go from here, so as always make sure you join the Discord or ju...
Steam News · May 28
Please keep in mind new items and buildings are not in the demo but all other improvements are: Release 0.1.3Added Market building where you can exchange resource and craft clothing.Added clothing which reduces the settler's food cost per turn by 1.Collect Pelts from Wolves to produce clothing.Added shields which provides armour from attacks, reducing damage applied by 1.Shields and Lanterns are n...
Steam News · May 4
Demo 1.4.2- Added New Game settings menu.- Added hardcore mode.- Overworld maps are now only valid if there is a minimum amount of land.- Enemy player spawns are much more reliable and spread out on the overworld.- Fixed dropdowns scrolling very slowly.- Optimised save files by discarding tiles outside of bounds.Demo 1.4.1- Fix for all settlers losing their weapons / tools when leaving a tile.- Mu...
Steam News · Apr 30
A lot of updates added in the 1.3 Demo has resulted in way too much cognitive strain to effectively manage your tiles. Demo 1.4 aims to streamline the moment to moment gameplay so that there is more room for larger and more macro decisions. Below are the first steps for this goal with more content coming shortly!- Resources now automatically go to your storage rather than your player's inventory.-...
Steam News · Apr 29
Demo 1.3.11- Added a large amount of missing SFX and some VFX.- Restored NPC alert behaviour.- Fixed game breaking bug when deleting a tent with a settler.- Can now respawn when in conquer phase.- Fixed audio sliders not saving.
Steam News · Apr 18
It's been a while since I've posted the changes in Steam as they occur so frequently. Please see below for all the changes from Demo 1.3.0 until now. If you're a returning played or haven't tried the demo yet, now's an excellent time to get into it!Don't forget to join our Discord. Demo 1.3.10- Implemented the events system.- Added wolves as an event.- Added alpha boar as an event.- Merged the pha...
Steam News · Mar 10
These latest changes will better support the character progression that is coming soon:- Now able to climb vertical surfaces automatically using stamina.- Stopped sliding from occurring on uneven surfaces.- Removed mid-air jumping.- Replaced dashing with continuous sprinting.- Replaced stamina icons with a stamina wheel.- Replaced player health bar with heart icons.- Added breathing wheel timer.- ...