

Steam News · Feb 5
Jackal kicks the door wide open with its ultraviolent launch on Steam.Welcome to Las Vegas 1970s — when presidents could be impeached for just lying and the mob's territory was only Vegas. Why it Hurts So Good:Rooms shift. Layouts change. No run is ever safe.Chemical superpowers: faster, stronger, higher — until you crash.Brutal finishers: not just endings, but punchlines.Inspired by the sickest, ...
Steam News · Sep 15, 2025
You're a drug-enhanced hitman with the moral compass of a broken slot machine, turning iconic Vegas hotels into impromptu abattoirs. Every table, chair, and kitchen utensil becomes a weapon in your hands because apparently, even the cutlery wants in on the action.WATCH THE TRAILER:Welcome to the demo of the definitive top-down murder simulator where mobsters become meat puppets and physics is just...
Steam News · Jan 14, 2025
Just a bit of cross promotion, because if you enjoy my games and like top-down shooters with brutal close-combat you'll love JACKAL - which I've just announced on Steam. Here's the announcement trailer: You can wishlist the game now! And please help out and share the word! Have fun, MM
Steam News · May 2, 2024
Hello everyone, This is a minor update bringing in a number of bugfixes and necessary in-depth netcode changes under the hood to address abuse. The random crash on start issue some users have observed on Windows should also now be fixed. This should hopefully only bring in positives for gameplay, including making some actions/menu actions happen immediately when they would wait for a client-server...
Steam News · Sep 23, 2023
Hi folks, This small update brings bugfixes for some newer and older issues. We sneaked in some improvements to map voting, to the cinematic camera, and added 15 new TDM maps. We took some steps to improve map votes at the end of CTF/TTH rounds. It no longer nags the user quite as much and the random option was replaced with a 3rd map to vote for. Also, hovering a map will also show a zoomed previ...
Steam News · Aug 30, 2023
Hi folks, It has been a while! We are happy to announce that the much-awaited 2023 update is out now (build 4409)! This update brings a lot of changes to the game, and we hope you enjoy them. Various folks from the community have been working on this update for a long time, and we are very excited to finally get it out to you all. I'd like to start out by thanking everyone for their patience inclu...
Steam News · May 3, 2023
Hi folks, As some of the people know who have been around for a longer time, you used to be able to submit maps on the THD forum, with a chance of them being added to the official mapcycle. As the majority of the community is active on Discord nowadays (as opposed to the forums) we have decided to open up a forum channel on Discord and close the THD sub-forum for submissions. As always, everyone i...
Steam News · Dec 24, 2022
This is a minor update for the holiday season bringing the usual Christmas cheer, featuring some great new in-game music by dome to fit the mood! As a minor balance change, we once again made an adjustment to build time resupplies, scaling them up to 250 wood and 80 stone from 200 wood and 60 stone. The nerf we had previously done felt too impacting, so this should bring us back to a sweet spot. T...
Steam News · Nov 20, 2022
Hello everyone, We have released a minor update with a bunch of fixes and nice QoL improvements. First, a word on the build 4137 survey, which was closed just a couple of days ago. We have received over 90 responses: thanks for your feedback! We have already started digging into the responses and we will be publishing and discussing the results as soon as we can. The main balance change we made is...
Steam News · Nov 4, 2022
Hi folks, As mentioned in the update post for the major update we're holding a survey on the changes that come with this build, including addition & removal of features (outpost & quarry respectively) and the variety of balance changes. The survey is now live on kagstats, the official website that also tracks the official servers. We'd really appreciate it if you could fill this in, in order to ev...