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Steam News · Oct 5
I fixed some bugs for the new City V2 - fixed the ocean - fixed KB freezing when doing slow mo dive out of an exploding car - police will die from car explosions when they are leaving their car - pedestrians can't punch KB when he's in the car - respawns should be more consistent now in the hospital - fixed breakdance not killing enemies in Mission 1
Steam News · Oct 4
A lot of you have been asking for a true open world city (City v2), and I finally have something to show. It's still rough, but this is just the beginning! There are no missions in this city yet, but there are police, and pedestrians will call the police if they see crimes happening.What's available now:a large city area that represents half of the new island, or maybe even 1/3 of the new islandpo...
Steam News · Sep 17
I'm laying out the ground work for Campaign V2, so the enemies in the city needed more optimization. Also: - fixed wall colliders in the sci fi base - fixed enemies walking through walls in Missions 2-4 - fixed items spawning in the wrong area for Mission 1 - darker shadows
Steam News · Sep 9
This is a quick hotfix to fix the player collisions on the multiplayer maps. previous update v0072b: - greatly reduced texture memory usage by deleting a lot of unneeded textures. this should reduce lag. - added a lot more pedestrians in the city - added car traffic around the island and city. Not complete yet though. - new graphics material for the terrain on the City Island - KB car's rocket boo...
Steam News · Sep 9
- greatly reduced texture memory usage by deleting a lot of unneeded textures. this should reduce lag. - added a lot more pedestrians in the city - added car traffic around the island and city. Not complete yet though. - new graphics material for the terrain on the City Island - KB car's rocket boost will push above the car's maximum speed limit - fixed picking up weapons not working sometimes - s...
Steam News · Aug 21
- added volumetric sky for better graphics - jetski collides with ocean waves better now
Steam News · Aug 18
The Party: - fixed giant hole in the wall - enemies in the party are more alert now - fixed speakers floating outside of the building - some optimizations Tutorial: - picking up the rifle in 1st person mode will complete the tutorial step correctly - fire effect turns off properly if player falls in lava - fixed infinite ammo count - prevent soft lock in Grenade Dunk tutorial Battle Arena: - preve...
Steam News · Aug 15
This is the first major content update for Killer Bean. Multiplayer is still in beta, but I feel like it’s pretty fun so far. The servers are player hosted through Steam’s P2P networking.2 game modes: Free For All and Team Deathmatch. 10 different maps. More will be added soon. 4 guns and basic cosmetics to start with. More will be added in a couple weeks when I add the level unlock system. Bots...
Steam News · Jul 24
Multiplayer is going to take a few more days, so I spent some time fixing bugs instead: v0063 - Vsync is fixed and on by default to limit frame rate to your monitor refresh rate - Using Vsync will lower your CPU temperatures because less work is done between frames with Vsync - Added Render Scale slider in graphics options - Added camera FOV settings - Turned on FXAA by default - Added Color Satur...
Steam News · Jul 6
- Fixed death sequence getting stuck and not respawning during the campaign - Fixed fast dives getting stuck in 1st person mode - Fixed 1st person animations for jumping and diving. no longer plays the run animation - Sets graphics settings automatically for low end PC's to prevent graphics errors - Much reduced interference between game controllers and mouse & keyboard - Game controller no longer...
Steam News · Jun 29
- Added missing voices - Final boss dies more consistently now - Final boss and Bullet Eye can be damaged by explosives - Important mission pickups, like Smuggler's phone gets picked up automatically to prevent soft locks - Prevent island fortresses from spawning under water - Players can dodge lava damage, but no dramatic points are rewarded - Crosshairs no longer disappear for KB Gold Guns when ...
Steam News · Jun 22
Bug Fixes: - The Party Level 5 now plays correctly again. - Pressing the Aim Down Sights button rapidly doesn't break it anymore. It's much more stable now.
Steam News · Jun 20
Bug Fixes: - Fixed game controller speed for first person camera - Fixed Grenade Beans in Battle Arena - Fixed fullscreen switching to windowed mode. There was a conflicting menu that kept overriding the settings. - Prevent player from diving off of Jet Ski in Mission 7 - KB no longer takes drown damage if he climbs back on the Jet Ski - Pressing a Special Move button while sliding will cancel the...
Steam News · Jun 16
Well that was a rough week! First thank you to everyone who purchased my game! And thank you for all the bug reports and feedback. I honestly thought the game was in good condition for early access launch, but I was wrong! Immediately after launch I started reading bug reports for things I missed during play testing, so I jumped directly into bug fixing. After a week of constant updates, I think t...
Steam News · Jun 16
Bug Fixes: - Removed ragdoll knockouts during gameplay to prevent getting stuck, but left them for when KB dies. I'll replace it later with animated knockouts in the next update. - Fixed mouse flipping 180. Game controllers were interfering with the mouse movement, so now game controllers take 1 full second to swap to, to prevent conflicts - Fixed getting stuck during a dive and can't move - Inver...