

0 followers · 0 likes · 0 posts today
Steam News · 5d
changelist: Added mantling for ledges. Triggered by holding down jump button for at least .1s while falling (if you have a double/triple jump available, that will trigger instead of mantling). Weapons and other movement abilities are disabled during the short mantle animation. Added "platform nudging". If you're not trying to move and currently falling, the player controller will shoot out a 3x3 g...
Steam News · Aug 31
fix for some achievements not firing re-fixed legs sliding into place at start of level issue
Steam News · Aug 27
changelist fixed barrel center distortion bubble looping added kick knock back on walls added explosive barrel knockback reduced explosive barrel damage based on distance from explosion added back in player's body death animation before showing game over screen
Steam News · Aug 24
The game should play the same, but the camera should overall feel smoother. Also fixed a couple janky issues like the player's legs "sliding" into place at the start of a level. changelist fix for camera rotation running in fixed timestep instead of every frame causing it to look jittery on high refresh rate monitorsfix for circle strafing around an object causing the object in the center of the s...
Steam News · Aug 23
changelist added brightness slider to settings menu fixed enemy over rotating arms to shoot at player from weird angles, now they're more inclined to rotate whole body and strafe fixed bug where enemy aim ik used incorrect gun aim target so pistol was shooting slightly off from player's position added bullet trails back in and slowed down enemy bullets a bit so they look like they're visibly movin...
Steam News · Aug 20
This update is mostly focused on increasing performance on lower end hardware. Many new options have been exposed in the settings menu. Side note, your texture quality setting may need to be updated as I finally fixed the reverse order issue*. Overall, everything should play the same, the game should just run smoother. Let me know if any issues come up! Changelist: Added shadow quality setting Add...
Steam News · Aug 19
Added a slide because all FPS games on Steam are contractually obligated to eventually add a slide and air dash Reduced damage explosive barrels deal to the player Added some juice to the player health bar while taking damage Updated our level design CSG tool to the latest version which cuts down on "flickering" edges seen in the Terrific Tutorial level. Also fixed a floating point precision bug w...
Steam News · Aug 18
Misc performance improvements. Let me know if any issues come up, but from our playtesting the game feels exactly the same, just runs better on lower end spec computers. Changelist: Moved enemy manager from updating enemies at a fixed rate to instead LOD is based on distance from player, so enemies far away from player only tick a couple times a second instead of every other frame like nearby enem...
Steam News · Aug 17
vsync has been added to graphics settings
Steam News · Aug 15
Invert mouse setting Resolution setting debounce so it doesn't immediately update when cycling through resolutions quickly Refresh rate fix Implemented Steam's Timeline API to highlight phases and add events when recording clips Fixed bug about standing on top of enemy and kicking them causing player to become frozen in place Misc lighting and material tweaks