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Steam News · Jul 2
Update Notes: Adjusted the aspect ratio of the Bullet Time window Added radial blur effect for Bullet Time Added aiming arrow: Arrow size and transparency now scale dynamically with launch power Added trailing effect after arrow launch Refactored launch logic: Old logic: launch power determined by the distance between mouse press and release New logic: launch power now determined by the distance b...
Steam News · Jun 24
KILL LOOP is finally out there. It’s a practice project for me, but I still put a lot of work into it. All in all, I’m really happy, and I truly appreciate everyone’s support.A couple of days ago, I also got the news that the game made it past the preliminary round of CUSGA (China Undergraduate Game Development Contest). It was a pleasant surprise.Alright, hope you all have a great time playing!!!...