



Steam News · Jun 25
We are looking at three possible changes to detection in Kiipluu and want feedback before deciding on any of them. First, smell. A few players suggested adding it as a detection layer for the Na'Ush. We talked about this earlier in development too, around wind direction and hunting, a hunter downwind of an animal gives himself away before he is close. The same idea could work with an enemy warrior...
Steam News · Jun 5
We watched from the shadows.Events, streamers, players at Nordic Games - we saw everything. We saw you die in ways we didn't intend. We saw confusion where there should have been tension. We saw you drag a body across the ground in total silence, which was either deeply immersive or a glitch. (It was a glitch)So we went back in. Here's what we fixed.What's new and improved:NPC damage reactions - E...
Steam News · Jun 2
🏹 Bows & Arrows in Kiipluu Surviving in Kiipluu isn't just about hiding in the shadows, sometimes you need to strike from a distance.Our bow system features four unique arrow types, each designed for different situations:🍃 Leaf-Shaped Arrow – A reliable, all-purpose arrow for everyday encounters.🩸 Bleeding Arrow – Causes enemies to bleed over time, making every hit count.☠️ Poison Arrow – Delivers...
Steam News · May 20
How Enemy Vision Works in Kiipluu One of the biggest challenges in stealth games is making enemy detection feel tense without feeling random.For Kiipluu, we wanted players to constantly think about distance, movement, terrain, and positioning instead of simply asking:“Am I hidden or not?”That led us to building a layered NPC vision system. Different Detection Zones Enemies react differently depend...
Steam News · May 4
Kiipluu Demo Update — New Features Are Live What’s New in the Demo Hunter Sight You don’t get stronger — you start to understand. See what matters. Miss nothing. But the decisions are still yours. New Types of Arrows More options, more risk. Every shot counts. Miss, and it’s over. New Inventory UI Cleaner. Faster. No fighting menus while trying to survive. Animals in the World You’re not alone out...
Steam News · Apr 21
Demo Closing Until May 3rdWe’re temporarily closing the demo.It will be unavailable until May 3rd while we prepare a major update.This isn’t a small patch. We’re reworking core parts of the experience. Thank YouThank you to everyone who played the demo.You played. A lot. And that helped us understand where the game works… and where it doesn’t.Kiipluu is not about becoming stronger. It’s about beco...
Steam News · Apr 20
Kiipluu Dev Blog #1 – Adding “Hunter Sight” to the Game When we started building Kiipluu, we had a clear idea:This is not a power fantasy. You don’t become stronger, you become smarter.Every system in the game is built around that principle. Expanding Stealth and Survival As development continues, we’re looking for ways to deepen stealth mechanics without removing tension or player choice.At the s...
Steam News · Mar 13
Kiipluu Demo Update – Improvements & FixesWe’ve just pushed a small update to the Kiipluu Demo focused on polish, visual improvements, and gameplay consistency. While this patch mainly addresses fixes and minor improvements, it prepares the demo for larger feature updates arriving next month.NewExtra Save Points added to make progression smoother and reduce replay frustration.Updated QTE visuals f...
Steam News · Feb 26
🗡️ New Player Guides Are Live on SteamSurviving in Kiipluu isn’t about finding one correct path — it’s about adapting, experimenting, and sometimes failing your way forward.We’ve just uploaded official Player Guides on Steam to help you:Approach encounters in different waysDiscover alternative stealth tactics and routesAdd variety to your gameplay and playstyleFind new strategies to rescue Ginna w...
Steam News · Feb 23
Try Kiipluu Demo!