

0 followers · 0 likes · 0 posts today
Steam News · Feb 14, 2023
Hey everyone! We wanted to say happy Valentine's Day! Wishing you a day full of love and games with your special someone. ^Want to check this game? Here Make sure to check out our other channels for more content: SOEDESCO YouTube Twitter Instagram TikTok Discord Thanks, Robert J Community Manager
Steam News · Dec 20, 2022
Hey everyone, What is your favorite part about the holidays? Is it the hot chocolate by the fire, all the beautiful decorations, or perhaps giving out some great gifts? 🎁 Well for us it's all of the above, but with some of our favorite videogames to boot! Just imagine playing your favorite game on the couch with a warm beverage... Sounds perfect, doesn't it? ☕
Steam News · Jun 9, 2021
This one is a small patch update where we mainly focused on adding a new option to perform the stomp as some players were requesting that for their runs! Implemented option to bing Air Smash command to a single button in Controls screen. Fixed inconsistency in time trial time that was displayed in the HUD compared to the time shown later in the tree.
Steam News · Apr 23, 2021
Adjusted air smash input when using a controller to be triggered only when no horizontal inputs are detected. Adjusted contrast in Thorns textures for better visibility. Adjusted small visual details in some stages. Fixed collision detections with the Lizard that made it lose momentum with Banana cannons. Fixed controller disconnection freezing the game when more than one controller is attached. F...
Steam News · Apr 14, 2021
Improved load management of music files, to prevent scenarios where music could not play. Fixed an issue where the Slippery carrot in Stage Sliding Salad could appear from nowhere in some situations. Small challenge adjustments on Forgotten Mask stage. Adjusted some moving platforms not being synchronized as they should in Tiger Popsicle. Fixed an issue where using the attack button to fire yourse...
Steam News · Mar 29, 2021
Hi everyone! I just wanted to say thank you sooo much for the support you've all given us last week on launch and still are on the Steam Community Hub! All the compliments, kind words and questions are amazing, but I just wanted to remind you, if you want, please leave your feedback and thoughts in the Steam reviews! It really helps us out and we will know what to change, add or improve! That's it...
Steam News · Mar 26, 2021
New “Difficulty” menu that allows the player to switch between game modes at any time! Optimized overall game performance! Improved image quality of some cutscenes and level backgrounds Rebalanced “Haunted Grapefish” speed and timers in "Sprint of Spirits" level Fixed leaderboard time display rounding differently from level time display Fixed a bug where the in-game time trial display would not sh...
Steam News · Mar 26, 2021
Hi everyone! Today is the day, Kaze and the Wild Masks is now available on Steam! Thank you all so much for all the support you've given us over the past years during demos and betas. We hope you'll all have a blast with the game, let us know via the Steam Community Hub! To celebrate we've released a special brand new launch trailer! (it has a real life bunny :O). Check it out here:
Steam News · Mar 25, 2021
Hey everyone, Kaze and the Wild Masks is coming out TOMORROW! We can't be more hyped and I hope you are too! We also just posted another episode of Beat the Devs! Check out how YouTuber DandyKnoxVille takes on Kaze and the Wild Masks' sound designer Paulo Bohrer now If you've missed the previous episode check it out here Hope to see you all...
Steam News · Mar 18, 2021
Hi everyone! Launch is almost here! On March 26th you'll all be able to set your high scores in the game, but for now we thought it would be fun to see if speedrunners can beat the developers at their own game! Today we've launched the first episode in this series, so we hope you like it! Could you have done it quicker? Who should challenge the dev next? Let us know! -...