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Steam News · 5d
As you can see, the player's movement speed has been increased. A jumping mechanic has been added to help overcome small obstacles. Additionally, the levels now feature small nooks and crannies where you can find useful items.
Steam News · 6d
Hello everyone. I am continuing to work on a new version of the game.Here is what is already complete:1. A save and load system;2. Enemy AI;3. A boss you can fight;4. A boss you have to run away from;5. An inventory system and two primary weapons: a knife and a pistol;6. A new location, featuring an open-air area based on the marble canyon of Ruskeala Mountain Park (a real park in Karelia—I highly...
Steam News · Sep 24
Hello everyone! Today at 20:00 Moscow time, the 20% discount celebrating the game's release ends. Because of this, I want to raise the game's price to 745 rubles, $16.99, €17.25.By doing this, I want to express my gratitude to the people who bought the game now, in its current state and at its current price, and supported me without requesting a refund. All owners of the game will receive the full...
Steam News · Sep 15
1. Updated character health and mental state icons;2. Added a limit to continuous sprinting (an icon in the top-left corner indicates whether the character can currently sprint);3. Slightly reworked the first level;4. A schematic map of the level is now located in a separate room;5. Added several "Scientist" enemies to the first and final levels;6. Completely removed the footstep sounds for the "F...
Steam News · Sep 12
1. Removed the looping footstep sound of the "Forest Spirit" boss; 2. Fixed the issue where the mouse would stop working on the "Cabin in the Woods" level.
Steam News · Sep 12
Unfortunately, the game's rating has dropped due to negative reviews, so I’ve decided to take the only course of action possible in the current situation: I am going to completely rebuild the game from scratch.Thank you all for your feedback—both negative and positive; it is incredibly important to me, as it highlights errors and points the way forward.In hindsight, I probably should have released...
Steam News · Sep 12
1. Reduced the fisheye effect and camera visual noise by 1.5x;2. Added sound volume control;3. Added 1600x900 screen resolution;4. Refined the "Forest Spirit" boss AI.For the time being, updates and bug fixes will be released every three days. I am starting work on the first DLC—set in a Soviet underwater station and inspired by *Amnesia: The Bunker*—which is due for release on October 31, 2026.
Steam News · Sep 12
1. The player can run from the very beginning of the game (except for the corridor sequence after the blue blast door and the "Forest Cabin" location); 2. Flashlight brightness and range doubled (now you won't be wandering blindly in the dark); 3. Removed the looping chase sound for the "Forest Spirit" enemy; 4. If you run into the cave with the car while the "Forest Spirit" is chasing you, the bo...
Steam News · Sep 11
Two additional checkpoints have been added to the level. 16 pistol rounds can now be found in the mine (accessible by car). Fixed a bug affecting running mechanics in the forest near the mine. Fixed an issue with the appearance of the second forest spirit. Added lighting cues to indicate where the player needs to go within the mines. Added a clarification at the start of the game regarding playtim...
Steam News · Sep 10
1. Fish eye and VHS noise have been reduced; 2. The gamma has been adjusted at the start of the game; 3. The player spawns closer to the bunker at the start of the game; 4. The enemy “scientist” has had its survivability reduced; 5. A couple of checkpoints have been added to the first level for convenience; 6. The hint on the wall in front of the “window” enemy has become more obvious.7. Fixed an ...
Steam News · Sep 10
As it turns out, Steam picks up the name that was specified when purchasing the slot for the game’s release... I hope this won’t cause any misunderstandings :(
Steam News · Sep 10
Hello everyone, thank you for your support; the game has passed full testing and is ready for release. The release of KARJALA will take place today, September 10, 2026, at 20:00 Moscow time. Berlin: 19:00 Paris: 19:00 Washington: 13:00 Los Angeles: 10:00
Steam News · Aug 26
New screenshot.Two free DLCs are planned for the game.ONEGA UNDERWATER HORROR – Halloween 2026.Soviet scientists discover a meteorite at the bottom of Lake Onega—and it harbors a dangerous organism. Whether the protagonist can save himself and his team is up to the player.CELL TOWER – Christmas 2026.Ilya Voronov, worn down by urban stress and panic attacks, decides to take drastic measures—he move...
Steam News · Aug 24
In the meantime, I've updated the list of supported languages on the game's page.
Steam News · Aug 22
Steam News · Jun 22
I sincerely apologize to all the people who are waiting for the release on June 23rd. Unfortunately, I don't have time to finalize the game to its perfect condition and have to postpone the release to July 16, 2026, so that the game won't be released during the Steam summer sale. I continue to fix bugs and polish the game. At the moment, I plan to release two free DLCs for the game in the fall, wh...
Steam News · Jun 4
The script, the combat system, the interface and most of the locations are already ready. But there is still a lot of work to be done. Thank you for adding the game to the wishlists - this is very important for me as a developer :)
Steam News · May 13
We were heading to the second level of the anomalous zone, the path to it lay through the basement. This time we were descending from the ninth floor of what seemed to be an ordinary Soviet apartment building; last time everything was slightly different.Gridin – the expedition leader, who had been there three times already – believed that the "Whispering Forest" awaited us, judging by the notes I ...
Steam News · May 12, 2024
Hello! I'd like to share a short video that shows the progress I've been able to make with game lighting and environment design. I hope I managed to convey the effect of presence and atmosphere of the place the player finds himself in. I continue to work on the game and will be glad to see any of your comments 😊