

Steam News · May 28, 2017
Bug Fixes Shared Fixed an issue where attempting to steal Tuk-Tuk or an ATV could result in the hijacker getting stuck in a bugged state StaticObjects with the `fixed` flag set to false will now properly simulate rotation Client Fixed an issue where a player could enter an occupied stunt cling position, resulting in a crash for each streamed-in player Refactored renderer to properly adhere to the ...
Steam News · Oct 23, 2016
0.2.3 Patch Bug Fixes Client Hopefully fixed the crashes that have plagued AMD users for many months. We have reported a solution and details surrounding the bug to AMD. Fixed a bug on AMD cards where SSAO would cause rendering artifacts. It has now been re-enabled in the options window. Fixed a bug where vehicle mounted guns rotation could become mirrored. Fixed one of the most frequently encount...
Steam News · Feb 13, 2016
0.2.2 Patch Bug Fixes Shared Fixed Stuntshooter achievement incorrectly increasing stats for all vehicles, rather than just airplanes Client Fixed a bug introduced by ShapeTrigger entities where Checkpoints fired for remote players Vehicles are now unloaded when the player teleports to a location outside their range Fixed client crash from passing an empty string to chat methods like Chat:Print Fi...
Steam News · Nov 23, 2015
0.2.1 Patch A server update is not required as the server specific changes are API bug-fixes, however it is recommended. New Features Shared Added a timeout to player damage so kills aren't incorrectly attributed at a later time Server Added World:SetValue and World:GetValue Client Added an optional boolean argument to Player:GetBones to retrieve a more detailed list of 80+ bones Bug Fixes Shared ...
Steam News · Nov 11, 2015
Key Information Scriptable Client Actors Scripters can now create their own client-side NPC's! Civilian Model Support All civilian models are now available to use! Depth-Tested Rendering Render inside of the game world! Bas...