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Steam News · Aug 7
3 weeks have passed since the release of the game, last Friday 17th July, and today is a quadruple big news merged together:5k Copies SoldYou guys are amazing! All of you! When I pushed the release button 3 weeks ago, I would never have guessed that these numbers could be reached already! There is exactly 5002 copies sold as I'm writing this, so it did rise above 5k just a few moments ago today! S...
Steam News · Jul 22
Hello, it's time for the first patch since the release. Adding Manual window resize:I've added the manual window resize, so that you can change the game window size to the exact size you prefer.But you can still use the previous fixed system I had setup for the window resize if you prefer.And of course you can still play the game only in fullscreen if you prefer.Your move Yugi!Leaderboard visual ...
Steam News · Jul 19
You guys are truly amazing and I'm so grateful to each and every one of you that played the game already this weekend!So between 14h and 16h UTC this saturday 18th July, there was exactly 100 concurrent players (100 at 14h, then 99 at 15h, and finally 99 at 16h, but still a hundred concurrent players!!!), all that within the first 48 hours after the launch!It's the first time for me that I have th...
Steam News · Jul 17
Hi everyone,Finally It's Chopping Time!I can't wait to read your feedback & reviews, as right now I feel the game is in it's best state ever, but maybe you'll have fresh new ideas I didn't had for new secondary game modes, or fun stuff you'd love me to add, or maybe you'll just want to tell me you'll spend the rest of the year on my game while completely forgetting about the rest! God only knows!?...
Steam News · Jul 16
Hello everyone! In less than 12 hours, It's Chopping Time! is going to releases! A huge thanks to everyone who's reading this final countdown message, and an even bigger thanks to everyone who played the demo, and a humongous thanks for those of you who wishlisted the game already! And if you didn't, you're welcome in as I don't plan to set any ceiling limits! Releases 17th July 9am UTC How long i...
Steam News · Jul 8
Hotfix: With the "PATCH VER. 1.0.1" I tweaked the earthquake to make it able to be summon without limit, but I missed one condition in the code, when you unlock the level 10: disabling the earthquake entirely, until you buy the earthquake from the ring of infinity post endgame. Now the earthquake level 10 works fine again. Damn me working at 2am with my eyes half close... Thank you for telling me ...
Steam News · Jul 7
Hello, following the very first players feedbacks I just received, I've changed a few elements to improve the game experience overall: I've tweaked the earthquake so that it can now be summon infinitly at every level, but will give a tinier amount of time than before. This change is tiny, yet it feels way better that way. To keep chasing to activate the next earthquake. Also, I've rebalanced the p...
Steam News · Jul 6
Hello, It's Chopping Time! is part of the Tidal Splash Festival this week! From 6-12 July, 2026! Make sure you have your safety buoy close, because it's going to be a huge tidal wave! Don't hesitate to try out the demo of the game on Steam: Or wishlist the full game, coming really really soon, on the 17th July, 2026 morning! 🌊🌲🌳🌴 {...
Steam News · Jun 15
Hi! This week marks the Steam Next Fest, and it's the best time to finally unleash the powers of the god within you!⚡From this monday night 15th to next monday night 22nd, play the demo of It's Chopping Time! And summon the mighty lightning strikes like the god you are!
Steam News · May 30
Hi there! Just to let you know that Steam validated my DLC, so now you can already wishlist the GOLD EDITION DLC of It's Chopping Time! as well as the game, check it out here: This DLC, called the 'GOLD EDITION' of the game is only cosmetic, and will allow you to change every element of my game It's Chopping Time! in pure gold, or most of the element there is. The UI as well as the forces of natur...