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Steam News · Jul 8
Further optimisation on some of the maps. Added ambience sound to a map after feedback.
Steam News · Jun 8
- Corrected some interactable item bugs and implemented minor changes to a level design.
Steam News · Jun 3
Optimisation Further cemented optimisation by improving culling distances of objects, now extended the scope to include forest-related objects such as trees. This dramatically improves performance by reducing the load on the GPU. That's it!
Steam News · Jun 2
Further obtained feedback from the community to improve the game further. Further optimisation implemented so gamers have a smoother experience by identifying bottlenecks and removing/reducing GPU intensive objects in the game. Implemented feedback from community (Midnight77) to polish the game further. That's it!
Steam News · Jun 2
Minor patch:Adjusted main menu sound so it is less loud.
Steam News · Jun 1
A minor patch to address the points below:Bug Fix:Fixed an issue where the master volume sliding did not change the volume. General:Changed the main menu music theme to a more suspenseful, eerie theme.That's it!Ibrahim
Steam News · Jun 1
Below are updates that were immediately worked on following initial feedback from the community. I listen to all feedback that is constructive so keep them coming!Gameplay:Added optimisation to all levels - players should now see a significant improvement in their FPS without losing visual fidelity.Made it easier to find the hidden kitchen door key after community feedback.Added ability to see oth...