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Steam News · Jun 5
Hello Misfits!Just a quick little update from the Unwell: we dropped a brand-new trailer during today’s Day of the Devs showcase!It honestly means a lot to be featured alongside so many insanely talented games and developers, and we’re incredibly happy to finally share this one with you all. We hope you dig it as much as we do.Thank you for all the support so far! We can’t wait to show you more as...
Steam News · May 18
Hi Misfits! We hope you’re unwell.Today we want to share an important update on Into the Unwell. After a lot of internal discussions, we’ve made the decision to torch our Early Access plans and move the game’s release to 2027. Into the Unwell is now going straight to a full 1.0 launch from day one! We know this isn’t the kind of update anyone’s excited to read, and we don’t take that lightly. But ...
Steam News · Feb 4
Hi Misfits! We hope you’re unwell.Thanks to the great response and all the feedback so far! We’ve decided to extend the Into the Unwell Closed Beta until Monday, February 9th. A lot of you are still actively playing, and we felt that keeping it live for one more weekend would be the icing on the cake!If you haven’t had the chance to jump in yet, there’s still an opportunity: we’re adding more play...
Steam News · Jan 28
Hello Misfits!We’re thrilled to tell you that the next round of the Closed Beta is finally here and live! Thanks to your enthusiasm, your theories, and your feedback, we’ve been able to refine, tweak, and polish our rubber hose world even more.New players are welcomed and highly encouraged to join, so check out how to get involved below! If you've already participated, you're automatically include...
Steam News · Jan 23
Hey Misfits, hope you’re unwell!Today we’ll dive into environment design and the quirky details that make Into The Unwell so alive. And there’s no better place to start than the filthy, trash-filled world that greets you on your journey through the Unwell.Trash and quirky humor define this area. Giant cereal boxes and fake brands lurk around every corner. It’s all a little unhinged in that rubber ...
Steam News · Jan 16
Hey Misfits. We hope you’re all unwell!Today we’re talking islands. But not the sunny, vacation kind, but the floating, falling-off-the-edge type that make up the world of Into The Unwell!Every island is its own little world, shaped by the whole team, but before anything is allowed to pass through, it still has to survive an ocular pat-down from Mårten Stockhaus, co-founder of She Was Such A Good ...
Steam News · Jan 7
Hey Misfits. Hope you’re unwell! Today we’re kicking off a new blog series where we’ll share behind-the-scenes stories and insights from the making of Into The Unwell.First, we’re looking back at a project that never made it to release but still helped shape the look and feel of Into The Unwell. That game was No Country for Old Hen: a creative sketchbook that birthed the art style we use today.But...
Steam News · Dec 19, 2025
Hi Misfits,The year is coming to an end. It’s that special time for gratitude, reflection, and realizing just how wild this ride has been so far! We revealed Into The Unwell back in June during Summer Game Fest, and the response far exceeded anything we could have imagined. Our Discord was flooded with new members along with a ton of astonishing fan art. Seeing all your creativity makes us feel pr...
Steam News · Oct 31, 2025
Halloween is upon us again. It’s that special time of year when ghosts get chatty, pumpkins rot artfully, and everyone collectively agrees that the monsters were inside us all along.We don’t have any new updates from Into The Unwell today. The team is hard at work polishing the game to make the next beta round even better, but we do have this sinister, uncanny piece of Halloween artwork for you. H...
Steam News · Sep 9, 2025
Over the past month we've been overjoyed to read the community's comments! The feedback, bug reports, and insights has been invaluable to help us determine what works and where we can improve. We’d like to take this opportunity to thank everyone who participated. We had a blast and we hope you did too!Our focus now is on evaluating all the feedback you’ve shared with us, prioritizing improvements ...