

0 followers · 0 likes · 0 posts today
Steam News · Jul 21
The first major update is finally here: Into the Depths 1.1.0.It's focused on late-game content and adds an "Iron Expedition" relic (accessible after unlocking the "Starting Relic" upgrade) and a new sandbox mode (available after finishing the story).The next major update will take a bit longer to develop, so I'm aiming to release it in September. In the meantime, there may be small bug-fixing pat...
Steam News · Jul 17
Into the Depths is on sale at 20% discount until July 31. Grab it now and start colonizing the underground world!It's been over a month since the game's release and I wanted to thank everyone who bought the game. I hope you enjoyed it.Now it's finally time to announce that the first major update is coming next week.Version 1.1 will feature:"Endless City" mode. A sandbox with no objective, where yo...
Steam News · Jun 19
Hi!Stonefalls could be frustr!ng sometimes, so after reading your reviews, I decided to tone them down a little.Another new addition is that you can now see where a Stonefall will hit one turn in advance. This should allow for better strategic decisions, since you'll know exactly which tiles will be destroyed next turn.The full changelog is at the end of the post.Thank you so much to everyone who ...
Steam News · Jun 15
The previous update introduced Steam Cloud support, but unfortunately it couldn't pick up older saves in some situations. This update should fix the problem and mirate your save files.If you haven't played the game or haven't created any new save files on version 1.0.2, there's no need to do anything: your older saves should migrate properly this time.If you've created a new save file on version 1...
Steam News · Jun 14
ChangelogAdded Steam Cloud supportNote: existing saves will be migrated automatically the next time you start the gameAdded a hotkey to switch to the top-down view (T)Added a hotkey to rotate the selected building (R)Fixed an issue when brightness and contrast sliders affected certain screens (Map, Deck, Shop)(Experimental) macOS supportIf you happen to play Into the Depths on macOS, please let me...
Steam News · Jun 12
ChangelogBrewery: now gives +4 Food and -4 Production per turn (previously +6 / -5)Comment: It was too strong in balanced deck, and could easily lead to a lack of production when used carelesslyWater Turbine upgrade now adds only +1 Production per turn for Water Mills (previously +2)Comment: +2 Production per turn sounds too good for a building without the upkeepFixed a bug when Skip Turn applied ...
Steam News · Jun 11
Hello again!First of all, thanks to everyone who already played the game! In this post, I would like to talk about the future updates for the game. The plan below is approximate and may change over time, over time, but for now, this is what I'm aiming for.JuneOver the next few weeks, I'll focus on bug fixes and balance adjustments. Adding cloud save support is also on the list, as well as some UX ...
Steam News · Jun 10
Thanks to everyone who's been following the development up until now and to everyone discovering this game today! I didn't really expect it to get this much attention, and I'm grateful to every single one of you!It's my first commercial game, so I probably made (and still making) many mistakes in terms of how I should've developed and marketed the game, but nevertheless, it's a very valuable exper...
Steam News · May 28
Into the Depths is featured in the second edition of Strategems.A digital event focused on strategy and highly replayable titles. As a longtime fan of strategy games, I want thank to Goblinz Publishing for hosting such an amazing event.I hope you'll discover many other interesting games there.I'm also running a private playtest to catch as many issues as possible before release. If you want to par...
Steam News · May 13
I'm excited to announce that Into the Depths will launch on June 10!It's been quite a journey. I've been working on the game for more than a year, and it finally has a release date! There are still some final touches to make, but I hope everything goes smoothly. Please check out the new trailer!And don't forget to join the Discord if you have any feedback or thoughts about the game.