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Steam News · Jul 13
NEW CONTENT Added two new extraction points. Added a new large-caliber revolver. Added a new elite enemy called the Bomber, which appears on Hazard difficulty and above. Added a new enemy that patrols the corridors. GAMEPLAY Ventilation passages now have numbers, making it easier to navigate between them. Pressing Escape now closes the inventory. Improved random events, making them much easier to ...
Steam News · Jun 17
Gameplay Added vents to corridors, allowing players to move around the location more quickly. Rebalanced rewards for some quests. Combat Fixed an issue where the weapon muzzle could clip through monsters at close range, causing bullets to spawn behind them and deal no damage. Fixed an issue where stunning a monster during its attack could cause it to stop attacking completely. Items & Vendors Adde...
Steam News · Jun 13
Fixes Fixed the replication of usable items. Dynamic corpses are now displayed correctly on both the server and clients. Clients can now purchase items from vendors correctly. Fixed an issue that occurred when purchasing more items than could fit into a single stack. Previously, the full price was charged, while the remaining items were not added to the inventory. Monster stuns now work correctly....
Steam News · Jun 5
Gameplay Fixed an issue where monster attacks could incorrectly interrupt weapon reloads. Added a blood screen effect when the player takes damage. Fixed an issue where monsters could fail to attack when the player was standing too close to them. Doors now open more smoothly and should no longer block the player as often. Multiplayer Fixed flashlight replication, so flashlights now display correct...
Steam News · May 31
Update Notes – May 30, 2026 Gameplay Weapon now rotates toward the aim reticle Added new laser sight option with customization settings in Gameplay Options menu Added a red exclamation mark above the vendor when a quest is ready to be completed Minor adjustments to loot drop distribution Added a sound effect when selling an item Magazines with higher ammo capacity are now prioritized for auto-sele...
Steam News · May 27
Several UI changes for a better user experience Fixed loot boxes being empty after loading from a level Minor changes and improvements
Steam News · May 27
Fixed one of the causes of critical crashes in the hub Improved key rebinding functionality Minor changes and improvements to stability and performance
Steam News · May 26
Fixed multiplayer quest issues, they should now work more reliably Fixed an animation that was likely causing freezes Fixed one of the causes of random crashes in the hub Minor changes and improvements to stability and performance
Steam News · May 26
Minor changes and improvements to stability and performance
Steam News · May 26
Removed multiple spots where players could get stuck in the hub and tutorial level Added key rebinding support for movement controls Fixed a critical multiplayer crash related to shooting Added a notification when the flashlight has no battery Several small improvements and fixes