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Steam News · Aug 21
It has been a while since our previous game update! The main reason is that we are currently in the middle of remaking the Outpost and reintroducing multiplayer, with crossplay being developed first between Steam and Epic Games and planned for consoles later on. In the meantime, we have also been working on several levels and other parts of the game. Today, we’re finally ready to share a small par...
Steam News · Dec 16, 2024
Hello everyone, I know it's been a while since the last update, but I am here to assure everyone that things have been moving faster than ever towards the better ending. After the last free limited time demo and your feedback we have decided to take two steps back, add more content and remake some of the things done wrong. Fo...
Steam News · Nov 1, 2024
Happy Halloween everyone! We have prepared a small Halloween quest for everyone to play and extended the free demo period from 4th of November to 10th of November. In this update the Jesters have joined the Outpost, and they have an important task for you!
Steam News · Oct 28, 2024
Welcome to part 1 of our Scream Fest Update! Here is what has changed from the previous version: DIALOGUE Added Skip Dialogue Feature (both in replicated and non-replicated dialogues) Fixed issue where mouse wouldn't disappear between player choices Player camera now focuses NPC when initiating dialogue and speaking to the NPC OTHERS Added Current status in lobby You can toggle lights inside of th...
Steam News · Oct 14, 2024
Bugs Fixed: Fixed bug where Zena would trade items without any information (white squares items) Fixed issue where Dialogues volume couldn't be changed inside of the settings menu Fixed issue with infinite loading screens. This was caused because some small areas of some levels were not being packaged so the game was trying to load something that was not there. Please report if this bug occurs aga...
Steam News · Sep 2, 2024
Level 974 Added a pathway from the bridge to the house Added a sky and moon Grass is now shorter Grass and Level optimization Improved textures with higher quality Added the lights system inside the house, all lights are now fully interactable and can be turned on/off NEW LEVEL: Level -2 "The Storage Halls" has been added to ...
Steam News · Jul 17, 2024
Changelogs Added a quick Inventory equip option in order to switch/equip items a lot faster Updated empty slot model and texture on Shelves Added a vignette system when crouching and interacting with some Items Added functionality for: Cupboard and Crate. Added new character animations for the following: Almond Water, Breadsticks, Bricks, Cables, Chips, Cloth, TeddyBear, DuctTape, Hammer, MetalShe...
Steam News · Jun 10, 2024
This update contains part 1 of the crafting and building systems Added blueprints (Item you will need to find in order to unlock a crafting recipe) Added crafting table decorations and functionality Added new items: Bed, Hammer, shelf, chair, crate and cupboard (functionality only for bed and shelf) Added new building system ...
Steam News · May 2, 2024
Infinitum Alpha 2.2.0 Is out now for Playtesting! Patchnotes: Level -1 "The Infinite Graveyard" is now out for playtesting, which also is testing a new optimization system so tell me how that went New UI with new animations Crafting system (not fully implemented yet) Many bug fixes, including the current ending bug, please re...
Steam News · Feb 11, 2024
Infinitum Alpha 0.2.1 is now here! Bunker -Added the Bunker, a structure which spawns in most levels and is part of the new saving system, your progress only saves when entering the bunker, think of this as a "safe room" and of course when doing any changes inside it (changing your bunker name or lights) -Portal has been moved inside the Bunker and finding parts needed to start it now save (For ex...