

Steam News · Oct 1
Modifiers are now available! Modifiers allow you to customize your runs in many different ways. They can shorten your runs, make them more challenging or add unique twists. You can even create your own cards that start on the field each battle! Try out preset Modifier runs, create your own setups or import Modifier Codes shared by the community. Quality of Life • Double-clicking a card with an Act...
Steam News · Sep 3
Hey everyone! I want to share some details about the next big update a little earlier this time, even if it’s still some weeks away. I’d also love to hear your thoughts and ideas while I’m still working on it. The next update will be all about Modifiers. They will let you customize your runs in many different ways. You can pick presets made by me or create your own rules. You can even share your c...
Steam News · Jul 20
Added a bunch of new unique effects to the game, so there are now infinite cards plus some more ready to discover! This is the second major free content update for Infinite Cards, and I hope to release many more in the future. If you'd like to support me as a solo developer, I've added a small Supporter DLC to the store. As a thank you, it unlocks animated Foil cards during your runs. The Foil eff...
Steam News · Jun 10
Fixes & Improvements • Updated Japanese localization with improved wording, terminology, and text flow. Special thanks to Nana Sakisaka for the detailed feedback! • Improved Chinese localization formatting and readability in some labels • Improved Chinese and German localization consistency • Improved tooltip visuals by removing trailing colons for a cleaner UI look
Steam News · May 28
Fixes & Improvements • Added a text indicator in the bottom left during Elite and Boss fights • Changed all non-Play and non-Activate effects that target Weapons from 0-1 to 1, resulting in Weapons being auto-selected if one is available • Fixed an issue where some "Fight: +n|+m" Weapon and Unit effects could also target opponent units, they can now only target own units (only "this turn" changes ...
Steam News · May 20
New Commander • 3 New Giant Commanders • New Location: Skyfrost Highlands, including new Opponents and a new Boss! Rename your Cards! • You can now rename cards in your collection and in the deckbuilder by right-clicking them and using the edit icon in the top right • Added a tutorial text explaining how to rename cards. Added New Effects • Giant Create effects can now appear • Double and Triple a...
Steam News · Apr 27
Fixes & Improvements • Fixed a Steam Cloud save issue between different platforms (e.g. PC and Steam Deck) • Increased game speed in Fast Mode • Added a save animation and reminder text in the pause menu indicating that progress is saved automatically • Several effect balance adjustments Bug Fixes • Fixed an issue where finishing a battle in a draw did not reward gold correctly • Fixed location te...
Steam News · Apr 6
Hey everyone,it’s been about a week since release, and I just wanted to say thank you for all the support so far.Seeing people play the game, share feedback, and even leave reviews has honestly been amazing :)I’m especially happy about the positive reception, it really means a lot and helps the game a ton.What’s next?I’m currently working on a “Giant” free update and that might be a bit more liter...
Steam News · Apr 2
• You can now open the Deckbuilder during selection events to check your deck • You can now open the Deckbuilder directly from a card reward screens • Adjusted Commander Lothran (Aqua3) delay from 3 to 2, to improve early spells • Balanced certain Observe Activate triggers (with Create: 2 Mana Nature, 3 Mana Nature, and 3 Mana Dragon), as they could retrigger too easily • Improved visuel feedback ...
Steam News · Mar 29
• Fixed several translation issues