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Steam News · Oct 9
Hello, fellow Sisyphuses!Have you heard about Albert Camus? He wrote "The Myth of Sisyphus." And this game very much speaks to that book. So... we decided to make the "Absurdist Games Celebration" on Steam! And not alone, but in partnership with the Albert Camus Estate.To celebrate the 69th anniversary of Albert Camus receiving the Nobel Prize in Literature, we are organizing a Steam event and min...
Steam News · Oct 9
Hello fellow boulder pushers!The new update is live, and here is the new trailer!There are a lot of changes from the last version, here are the biggest ones:Chat interactions - you can thank donors, like subs, ban haters, and more!A set of ~10 new minigames! Some have to do with creatively half-failing tricks, others - with random things happening during the streamCompletely reworked UI for obstac...
Steam News · Oct 3
Hello, fellow boulder pushers! There was an awkwardly long silence here, so you might think we abandoned the game? Quite the opposite! So much is happening that I just didn't have enough time to post something here - my bad.So, first things first - a new demo is coming on October 8! It will be focused on new minigames and chat interactions, and here is a small teaser:And I unlisted the old demo to...
Steam News · Aug 18
While we keep working on our next major update, we wanted to share with you a remake of our first trailer that went viral last year and made our game what it is today!Watch it on the Steam page itself, or here on YouTube:Thank you for pushing with us, and we promise a lot of cool things in the next few months!
Steam News · Aug 13
Hello Boulder pushers!We've just uploaded a new update, where we addressed the most pressing (and clicking!) concerns:You don't have to constantly click all the time - now you charge the boulder with clicks, and it keeps rolling as long as it is charged.And instead of repetitive clicks, you can click+hold!Donations and subscriptions are less random and more consistentMost minigames "easy" level be...
Steam News · Aug 3
Today is the birthday of the first version of this game- the GMTK Game Jam version of "Imagine Sisyphus Happy!" was launched on August 03, 2025.We are preparing a significant QoL update in ~2 weeks, and a refreshed version of our first trailer! We plan to finish the game before the second birthday, but even more so - we are committed to making it as good as we can!In the meantime, go check our jam...
Steam News · Jul 23
Hello Boulder Pushers!We are launching a Sisyphean Stream! Here, you can send messages into game chat through Twitch, and even submit tricks or words to type! Let's have some fun!We will be running this stream 24/7 - for as long as we can - until we are ready to let you run the same stream on your own Twitch!This is a test run for our upcoming Twitch integration, so that streamers - big and small ...
Steam News · Jul 16
Hello Boulder Pushers.This is our biggest and so far the most significant update - to the gameplay itself!What's new:Physical obstacles - tons of them! And more comingNow you don't do random tricks - you solve a mini-puzzle of what to do to overcome. Or failChat also demands a trick - whom do you listen to: physical reality or the crowd? Your crowdChat can also demand certain levels, boulders or s...
Steam News · Jul 9
Next week - July 16 - we will be part of the Convergence Games Showcase! Very hyped about it, and of course...We will release a whole new demo that must bring the game fun on a next new level!
Steam News · Jul 6
Hi, fellow Boulder Pushers!On July 16, we will be releasing our big new demo update - so stay tuned!This time, we decided to make the life of Sisyphus a bit harder - with an Obstacle Course!More details on July 16, but here is a sneak pee-k at one of the scariest of all obstacles:We've also been featured today by Mark Brown at the GMTK channel, where he talks about GMTK Jam games that made it to S...