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Steam News · Aug 23
Hello! Summer rages on and so do the IKARUS updates - another update hot off the press this week! BalancingPlayer feedback suggested that the Level 1 Boss (X-TERMINADER), also known as Hefty Chungus in our files, was too difficult and causing a bottleneck. Level 2 and 3 are a lot of fun so we wanted to make sure people can more consistently clear Level 1 when they’ve got a feel for the game - so w...
Steam News · Aug 16
Hello! Thanks to everyone who has played IKARUS this first week and for giving us incredibly valuable feedback. A new patch which fixes some issues raised by players: Fixed bug in Factory (Level 2) that could soft-lock the game - sorry for anyone who experienced this! Boss names will now appear correctly - so they won't all have the same name anymore. Improved Japanese localisation - cards and aug...
Steam News · Aug 9
Hey! Thanks to everyone who has played IKARUS so far - have just pushed a quick “Day One” update: Leaderboard will now only display times for runs where the game is cleared Fixed issue where closing Shop could sometimes open the Pause menu Tweaked the Architect gun so it can hit enemies more consistently Decreased the score/XP conversion rate as levelling up was a bit fast Uncommon/Rare cards now ...
Steam News · Aug 7
Hey everyone!The day is finally here - IKARUS is officially out in Steam Early Access!We’ve poured everything into this massive update to crack the game wide open. If you played our previous demo, you already know we’ve been highly focused on making the game feel faster, punchier, and intensely rewarding. Now, we're taking the mashup of classic arcade shoot 'em ups and roguelite deck-building to a...
Steam News · Jun 30
Massive thanks to everyone who played the game during Next Fest and all those who Wishlisted the game - we really appreciate it! We have taken feedback on board from players and have made some big changes to the gameplay to make the game even better - focussing on game feel, more bullets (hell and heaven!) and getting those bonkers card synergies popping off faster. Some of the main updates: Impro...
Steam News · Jun 12
Hey everyone!Steam Next Fest is nearly here so we are rolling out a massive, feature-heavy update to the IKARUS demo! Massive thanks to everyone who has left a review or wishlisted the game so far!Since our initial demo release earlier this year, we have been hard at work listening to feedback, tweaking the balance, and adding new content. Whether you are aiming for the top of the leaderboards or ...
Steam News · Mar 2
Hey everyone!We are Magical Something, a two-person indie dev team based in the UK, and we are incredibly excited (and a little nervous!!) to finally share what we've been working on. This is the first full game we’ve ever made, so just having you here checking out our page means a lot to us. So, what is IKARUS all about? We wanted to try something a little crazy. We took the fast-paced, screen-fi...