Steam News · 3d
IGTAP is demoing now at Tokyo game show! find us at 09-E57. The release version of the game is playable there, with an updated player character & improved physics. For everyone else, it wont be long now until launch!
Steam News · Sep 8
Hello,Due to systematic changes I've made to the core game, demo saves sadly do not work in the full game. Because of this, I will also be de-listing the demo when IGTAP launches.Apologies to anyone this may affect. The full game launches on September 21st!
Steam News · Jun 15
IGTAP's B-side has been released today! This is a hard-mode revamp of the entire game, reworking all 5 courses with harder platforming. To access it, you must complete the base game. Completing the B-side will unlock a level select feature, so you can go back and speedrun the individual levels as you please.Have fun :)nullexception
Steam News · Jun 8
Hi everyone, i am very excited to announce IGTAP will be participating in Steam next fest: June 2026. Next fest runs between the 15th and 22nd of June, and IGTAP will see Further updates ahead of it.Last Friday, on the 5th June, IGTAP received a major update: a demo extension. For those of you who haven't completed it, doing so will reward you with a raffle code, to enter a draw where 25 lucky win...
Steam News · Jun 5
There's new content, along with many tweaks to the game to make it feel as good as possible. I hope everyone enjoys.Notable changes: LOCALISATION: the game is now fully translated into: Spanish, Portuguese, German, Polish, Russian, Chinese (traditional + simplified), Japanese, Korean, and Pirate speak.slight balance adjustments to every courseThe pesky 2-spike jump (on course 3) has been nerfed, a...
Steam News · Jun 1
Hello, here's the timeline for IGTAP in june. June 5th - Extended & Updated demoThe demo will encorporate course 5, in a balanced state, into regular progression, plus a whole load of gamefeel and QoL improvements. Altogether, expect ~30 minutes of new gameplay. June 5th to June 24th - RaffleComplete this new, extended demo to get a personalised code! if you enter that code into a google form (TBA...
Steam News · May 6
i've been hard at work making the rest of the game, but i am happy to announce that in roughly a month, IGTAP will see a minor update to its demo, coinciding with Steam Next fest.Theres way more updates in my discord, so for a sneek peek into development check out discord.gg/WQM2dyQxHt
Steam News · Feb 26
0.5.2 patch notes: Course screens now display your previous lap's time for a few seconds on completionSprings no longer prevent the use of your midair jump for anywhere near as long, and double-jumping while you have upwards spring momentum will maintain a portion of the prior momentum (TL:DR it feels better)coloured spikes now target the player's hurtbox, as opposed to its hitbox. They should fee...
Steam News · Feb 21
I've fixed a bunch of bugs that made it into the demo!Fixed a bug where stats would get jumbled around on save/loadfixed a crash that sometimes happened on save (I think, if you crash PLEASE let me know)fixed a missing localisation stringfixed a bug where players, before ever launching the game, would gain watts from the simulation on the pause menu.very slightly increased the hitbox size of spike...