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Steam News · Aug 4
A fix for a fix. The card collection bar now actually fills A while back someone reported that the Collection completion bar left a tiny empty sliver at the far right once you had all 150 cards. I fixed part of it, said it was done, and they came back to tell me they could still see the gap. They were right, and I had only closed about half a pixel of a four pixel problem. The real cause was the b...
Steam News · Jul 14
A small one from your feedback. Crafting duplicates is blocked Someone asked on the forums what the point of crafting a duplicate card was, and the honest answer was: there wasn't one. You can only equip one copy of a given card, and breaking a spare back down returns just a fraction of the shards you spent, so crafting a card you already owned only wasted shards. Now, if you already own a card, t...
Steam News · Jul 13
Two small things from your reports. July 4th theme and the right side of the screen On smaller or high-DPI windows, the Star-Spangled (America 250) theme added an extra label to the top bar that could push the Boosts and Menu buttons off the right edge, which made it hard to get back to Settings. That label now tucks away on narrow windows, the same as the other top-bar extras, so those buttons al...
Steam News · Jul 11
Some small things you reported. Refound confirm dialog Two fixes here. First, pressing "Refound" on the confirm dialog now actually closes it and resets your run, instead of leaving the dialog sitting open. Second, the Founder Point total on that dialog now updates live while it is open, so it reflects what you would actually bank right now instead of the value from when you opened it. No more sid...
Steam News · Jul 10
A couple of things you reported. No more "0 seconds" on the speedrun boards The fastest-first-99 and fastest-all-99 boards sort by shortest time. A very fast run that finished in under a second was getting rounded down to zero, so it sorted to the very top as a "0 seconds" record. That is fixed. Any real time now counts as at least one second, so those fake zero-second entries stop showing up. To ...
Steam News · Jul 9
A couple of things you reported. Card totals no longer get stuck The Card Collector and Deck Hoarder achievements count every card you have ever pulled, duplicates included. The problem was that scrapping a duplicate for shards was lowering that count, so if you completed the set and then broke down your spares, the total could stall at 150 and Deck Hoarder (300) became impossible. That is fixed. ...
Steam News · Jul 7
A few of you reported the game running your CPU hot or spinning up the fans. That is fair, for an idle game it should barely register, so I looked into it. Here is what was going on. The game had no frame rate limit, so on a high refresh rate monitor it was redrawing the whole screen 144 or 240 times a second, even though almost nothing on an idle screen actually changes. That is a lot of wasted w...
Steam News · Jul 7
Thank you Two weeks ago I put this game out with no idea what would happen. Since then more than 38,000 of you have added Idle Startup and actually played it. Two weeks. I did not expect that, not even close, and I am kind of blown away. Here is the part I want to be really clear about. Almost everything I have shipped since launch came from you. People post what they want, I read all of it, and I...
Steam News · Jul 7
The Hiscores just became a real competition. You asked to actually see the field instead of a lonely rank number — so now you can, plus a big batch of fixes and polish. See where you really stand How far off the lead are you? Every board now shows the gap to the next player and to #1 (e.g. "+80T to #46 · 3.1% of the leader") — one push away, or light-years behind? Top 100, with names & avatars. Ta...
Steam News · Jul 6
A few quick fixes from your post-launch reports: Fixed a freeze when changing music — switching tracks or soundtracks (especially the Star-Spangled set) could hang the game for a few seconds. Switching is instant again. Fixed the 100-hour "Centurion" achievement — it now unlocks the moment you cross 100 hours instead of quietly catching up on a later launch. Better crash recovery — added a safety ...