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Steam News · 2d
Hello everyone, This is a small patch to address some bugs as well as adding some minor features/content! FIX: Cancel after current UI bug, where if players click on the actual checkbox the crafting does not cancel correctly. FIX: Item Upgrade Window now moves correctly to stay on-screen when upgrade costs change near the edge of the screen. FIX: MAX level calculation when upgrading items fails an...
Steam News · Aug 14
Hello everyone, This is a small patch to address some bugs as well as adding 2 QoL features! FIX: Plural form of Nexus being wrong in text. FIX: NPC Item and resource stocks not being reflected properly on relevant augment purchase. FIX: Decomposer I and Decomposer II underperforming during Offline Calculation. FIX: World gen improved to avoid Traders spawning on-top of or too close to Terminals, ...
Steam News · Aug 10
Hello everyone, I'm here again with a minor patch that is more or less a continuation of 1.1.0 from a few days ago! The following are the change logs: ADD: "Mute on Unfocused" setting (defaults to off), that mutes all game audio when window focus is lost. ADD: Varying audio pitches to make Spinners, Pulsers and Biocores sound less annoying. ADD: Middle Mouse button shortcut to use Blueprints and C...
Steam News · Aug 6
Hello everyone! the anticipated QoL patch that I've been mentioning in the Steam Community forums is now available as v1.1.0!ADD: ESC hotkey to close top most window/popups.ADD: Mouse wheel up/down to rotate items.ADD: Recycler Button in scavenge grid now shows time until it has a free slot to use.ADD: "Collect" button in item-context menu to quickly gather up the appropriate loose items from the ...
Steam News · Aug 4
Hello everyone! This is a small patch to fix the following, as well as to optimize a huge cause of lag for some players: All text-fields now properly block map-movement input, previously only the feedback window's textbox have this effect. Possible crash source in energy-floaters/indicators. Task Items not being "delivered" properly if you happen to look at the Augment or Offline screen when it...
Steam News · Aug 3
Hey everyone! the following are fixed/changed in this patch:FIX: Game crash when opening the Augment window while the map is rendering (thread related).FIX: Random game crashes due to the game-engine trying to access invalid objects (Crashes might still happen, this fix solves only possible crash sources that I could find).FIX: Floating-point errors causing players to stop gaining energy (energy c...
Steam News · Aug 2
Hello everyone! this patch has the following changes:FIX: Buying and Selling from traders using the percentages buttons can cause a floating-point error, corrupting your save file unknowingly until you next load up the game.ADD: Related to the above, I've added backup-system for save files, if the game detects that the current save state is somehow unusable, it will revert to a valid backup. Now, ...
Steam News · Aug 1
Hi everyone, this patch fixes an Auto Explore bug that is impacting a decent chunk of the player base, so I'm pushing it out along with some other minor fixes:Auto Explore now works along the edges of the world map properly, it should no longer jitter in place.Biocore when turned off now actually turns off, instead of being its animation only that is off.Harvesters and Salvagers now properly pause...
Steam News · Aug 1
Hi Everyone, I'm here with a new patch (v1.0.4)!ChangesBUFF: Spatial Carcass Container and Spatial Scrap Box have their base storage and upgrade increments increased from 50 to 100.CHANGE: pfp icon for Scrap Box (I) to show it empty, to fit better with other storage container pfps.CHANGE: Item name for and .CHANGE: increased sleep grace-period from 6 to 8 seconds to prevent narcolepsy (players ...
Steam News · Jul 30
Hello everyone! and again, thank you for your patience! This patch addresses some of the major on-going issues reported by players either from the in-game form, or Steam Community posts! Visual Bugs/ChangesFIX: excessive decimal points from Concentrator/Battery amplifier use. FIX: Lore-text for "INITIAL BODY SIZE" and "INITIAL INVENTORY SIZE" augments being swapped. FIX: "repair recyler" typo in A...