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Steam News · Oct 9
New Legacy tab with three endless goals. Your past progress already counts. Royal Feats: endless tiers on your lifetime stats. Each star gives +2% XP and coins and unlocks titles past King. Pet Bonds: duplicate pets now raise their bond and speed up their skill. Grandmastery: past Mastery 100, skills keep earning talent points for a new talent tree. Refunds are free. Fight all: spend every banked ...
Steam News · Oct 2
XP leaderboards no longer max out. They have been rebuilt and fill back in as players log in. Steam Cloud saves are live. Your realm now follows you between computers. The Boards tab now tells you if your save cannot post scores, and why. Huge leaderboard scores now read properly (T, Qa, Qi and up).
Steam News · Sep 25
Fixed leaderboard scores getting stuck for endgame players. Export, import and restore your save in Settings › Save & Game. Export before reinstalling Windows or switching PCs. You can now sell spare copies of equipped gear. New option: Auto-equip better gear. Worker buttons no longer jump around. New "All" button assigns every idle worker. Cleaner worker display in the skill list and on busy task...
Steam News · Aug 21
New Crown Endowments. A new endgame track with no ceiling. From Level 60 in any skill you can endow it with gold for a permanent x1.04 to that skill's speed and yield, compounding with every rank. It multiplies your whole bonus stack rather than adding to it, so it is worth just as much deep into the late game as it is the day you unlock it. Somewhere for a full treasury to go, and always one more...
Steam News · Jul 8
Milestones and Many Hands Late-game progress should actually feel like progress now — plus the offline forge fix a lot of you asked for. Fixes Offline smithing works properly. With Master Stoker, the forge only fed itself while the game was open — away from it, it burned through banked heat and then quietly stopped your smith. It now draws on your whole log stockpile for the entire offline stretch...
Steam News · Jun 26
Coin and Counsel — Updates 1.0.5 & 1.0.6 A new building, real lifesteal, and a handful of overdue fixes — all landing together. 🏛️ The Academy A new building for your Holding, and the realm's first true late-game gold sink. Fund it with gold — 100M to raise, scaling into the billions — and a share of all the XP you earn (yours and your minions', online and offline) also pours into your single weak...
Steam News · Jun 24
A Realm Alive The realm grows livelier this update. The more of you playing at once, the more everyone earns, plus a batch of quality-of-life upgrades you have been asking for. New Community XP boost. The more players online, the more bonus XP everyone earns, up to +20%. A new chip in the top bar shows the live player count and your current boost. Sell or donate exact amounts. Every inventory stac...
Steam News · Jun 23
🌍 Idle Crown now speaks 31 languages The whole game is localized — not just the menus, but every achievement and every in-game guide article too. Pick yours in Settings → Language. 🎒 Inventory & Selling Sell All now asks first — on single stacks and whole groups. No more one-click regret. Auto-sell, redesigned — a clear on/off switch, a warning before you arm it, and it will never sell scrolls, bl...
Steam News · Jun 22
The throne is almost ready.Idle Crown launches on Steam on June 23, 2026 at 10:00 UTC / 12:00 CEST.The final build has now been approved, and we are using the last day before release to do final checks and prepare for launch.Idle Crown is a medieval idle RPG where you rise from serf to sovereign. Train 15 skills, build your Holding, unlock workers, earn permanent upgrades, chase achievements, clim...