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Steam News · Aug 27
Well. You can probably guess what RIPPER is trying to do to you.As you've not doubt read in the tagline, we've begun work on the next RIPPER environment which see you placed in a slate quarry. ENTERING THE DARKNESSYou'll see our detective Sam Harlow in some of the shots - this isn't to imply any gameplay cameras (although we will have some lovely wideshots in some of our vistas), she's more there ...
Steam News · Feb 9
Whether it was Ether One's development back in Unreal 3, The Occupation and Dahlia View in Unreal 4, to now using Unreal 5 to power RIPPER, we've always used the engine to develop our narrative-driven work in.We're a small team of 14 people working hard out of our UK studio and we wouldn't be able to deliver the types of experiences we design without standing on the shoulders of incredible Unreal ...
Steam News · Aug 21, 2025
We’re kicking off our Steam News updates for I AM RIPPER with something winter focused since a lot of game is set in the dead winter of the UK in 1988.Snow is such a large part of a game set in winter (especially one where you’re trying to track a killer) so we need to create the snow in a way that enhances the atmosphere and affects your gameplay experience.Leaving a traceWhen characters walk aro...